1use crate::env::ScrollStateMap;
2use crate::ui::custom_render::downcast_render_object;
3use fission_diagnostics::prelude as diag;
4use fission_ir::{CoreIR, LayoutOp, NodeId, Op};
5use fission_layout::{LayoutPoint, LayoutSnapshot};
6use glam::{Mat4, Vec4};
7
8#[derive(Debug, Clone, Copy, PartialEq, Eq)]
9pub enum FocusDirection {
10 Up,
11 Down,
12 Left,
13 Right,
14}
15
16pub fn hit_test(
17 ir: &CoreIR,
18 layout: &LayoutSnapshot,
19 scroll_map: &ScrollStateMap,
20 point: LayoutPoint,
21) -> Option<NodeId> {
22 hit_test_internal(ir, layout, Some(scroll_map), point)
23}
24
25pub fn hit_test_with_scroll(
26 ir: &CoreIR,
27 layout: &LayoutSnapshot,
28 scroll_map: &ScrollStateMap,
29 point: LayoutPoint,
30) -> Option<NodeId> {
31 hit_test_internal(ir, layout, Some(scroll_map), point)
32}
33
34fn hit_test_internal(
35 ir: &CoreIR,
36 layout: &LayoutSnapshot,
37 scroll_map: Option<&ScrollStateMap>,
38 point: LayoutPoint,
39) -> Option<NodeId> {
40 let result = ir
41 .root
42 .and_then(|root| hit_test_recursive(root, ir, layout, scroll_map, point));
43
44 if let Some(id) = result {
45 diag::emit(
46 diag::DiagCategory::Input,
47 diag::DiagLevel::Debug,
48 diag::DiagEventKind::InputEvent {
49 kind: "hit_test_result".into(),
50 target: Some(id.as_u128()),
51 position: Some((point.x, point.y)),
52 },
53 );
54 }
55 result
56}
57
58fn hit_test_recursive(
59 node_id: NodeId,
60 ir: &CoreIR,
61 layout: &LayoutSnapshot,
62 scroll_map: Option<&ScrollStateMap>,
63 point: LayoutPoint,
64) -> Option<NodeId> {
65 let node = ir.nodes.get(&node_id)?;
66 let geom = layout.get_node_geometry(node_id)?;
67
68 let is_clip_container = matches!(
69 node.op,
70 Op::Layout(LayoutOp::Clip { .. }) | Op::Layout(LayoutOp::Scroll { .. })
71 );
72
73 if is_clip_container && !geom.rect.contains(point) {
74 return None;
75 }
76
77 let mut child_point = point;
78
79 if let (Some(map), Op::Layout(LayoutOp::Scroll { direction, .. })) = (scroll_map, &node.op) {
80 let offset = map.get_offset(node_id);
81 match direction {
82 fission_ir::FlexDirection::Column => {
83 child_point.y += offset;
84 }
85 fission_ir::FlexDirection::Row => {
86 child_point.x += offset;
87 }
88 }
89 }
90
91 if let Op::Layout(LayoutOp::Transform { transform }) = &node.op {
92 let mat = Mat4::from_cols_array(transform);
93 let inv = mat.inverse();
94 let local_x = point.x - geom.rect.origin.x;
95 let local_y = point.y - geom.rect.origin.y;
96 let p = Vec4::new(local_x, local_y, 0.0, 1.0);
97 let transformed = inv * p;
98 child_point = LayoutPoint::new(
99 transformed.x + geom.rect.origin.x,
100 transformed.y + geom.rect.origin.y,
101 );
102 }
103
104 for child_id in node.children.iter().rev() {
105 if let Some(hit) = hit_test_recursive(*child_id, ir, layout, scroll_map, child_point) {
106 return Some(hit);
107 }
108 }
109
110 if geom.rect.contains(point) {
114 if let Some(any_ro) = ir.custom_render_objects.get(&node_id) {
115 if let Some(render_obj) = downcast_render_object(any_ro) {
116 let local_point =
117 LayoutPoint::new(point.x - geom.rect.origin.x, point.y - geom.rect.origin.y);
118 let result = render_obj.hit_test(local_point, geom.rect);
119 if result.hit {
120 return Some(node_id);
121 }
122 }
123 }
124 }
125
126 let mut current_is_hit = false;
127 if geom.rect.contains(point) {
128 match &node.op {
129 Op::Layout(LayoutOp::Scroll { .. }) | Op::Layout(LayoutOp::Embed { .. }) => {
130 current_is_hit = true;
131 }
132 Op::Semantics(semantics) => {
133 if !semantics.actions.entries.is_empty()
134 || semantics.focusable
135 || semantics.draggable
136 || semantics.scrollable_x
137 || semantics.scrollable_y
138 {
139 current_is_hit = true;
140 }
141 }
142 _ => {}
143 }
144 }
145
146 if current_is_hit {
147 Some(node_id)
148 } else {
149 None
150 }
151}
152
153pub fn find_next_focus_node(ir: &CoreIR, current: Option<NodeId>, reverse: bool) -> Option<NodeId> {
154 let (current_scope_id, current_is_barrier) = if let Some(id) = current {
156 let scope = find_parent_scope(id, ir);
157 let mut is_barrier = false;
158 if let Some(sid) = scope {
159 if let Some(node) = ir.nodes.get(&sid) {
160 if let Op::Semantics(s) = &node.op {
161 is_barrier = s.is_focus_barrier;
162 }
163 }
164 }
165 (scope, is_barrier)
166 } else {
167 (None, false)
168 };
169
170 let nodes_in_scope = if current_is_barrier {
171 let scope_id = current_scope_id.unwrap();
172 let mut list = Vec::new();
173 if let Some(node) = ir.nodes.get(&scope_id) {
175 for child in &node.children {
176 collect_focusable_nodes(*child, ir, &mut list, true, 0);
177 }
178 }
179 sort_focusable_nodes(ir, list)
180 } else {
181 get_all_focusable_nodes(ir)
182 };
183
184 if nodes_in_scope.is_empty() {
185 return None;
186 }
187
188 let idx = if let Some(curr_id) = current {
189 nodes_in_scope.iter().position(|id| *id == curr_id)
190 } else {
191 None
192 };
193
194 match idx {
195 Some(i) => {
196 if reverse {
197 if i == 0 {
198 Some(nodes_in_scope[nodes_in_scope.len() - 1])
199 } else {
200 Some(nodes_in_scope[i - 1])
201 }
202 } else if i == nodes_in_scope.len() - 1 {
203 Some(nodes_in_scope[0])
204 } else {
205 Some(nodes_in_scope[i + 1])
206 }
207 }
208 None => {
209 if reverse {
210 Some(nodes_in_scope[nodes_in_scope.len() - 1])
211 } else {
212 Some(nodes_in_scope[0])
213 }
214 }
215 }
216}
217
218pub fn get_all_focusable_nodes(ir: &CoreIR) -> Vec<NodeId> {
219 let mut list = Vec::new();
220 if let Some(root) = ir.root {
221 collect_focusable_nodes(root, ir, &mut list, false, 0);
222 }
223 sort_focusable_nodes(ir, list)
224}
225
226fn sort_focusable_nodes(ir: &CoreIR, mut list: Vec<(NodeId, usize)>) -> Vec<NodeId> {
227 list.sort_by(|(id_a, order_a), (id_b, order_b)| {
228 let idx_a = ir.nodes.get(id_a).and_then(|n| {
229 if let Op::Semantics(s) = &n.op {
230 s.focus_index
231 } else {
232 None
233 }
234 });
235 let idx_b = ir.nodes.get(id_b).and_then(|n| {
236 if let Op::Semantics(s) = &n.op {
237 s.focus_index
238 } else {
239 None
240 }
241 });
242
243 match (idx_a, idx_b) {
244 (Some(a), Some(b)) => a.cmp(&b).then(order_a.cmp(order_b)),
245 (Some(_), None) => std::cmp::Ordering::Less,
246 (None, Some(_)) => std::cmp::Ordering::Greater,
247 (None, None) => order_a.cmp(order_b),
248 }
249 });
250 list.into_iter().map(|(id, _)| id).collect()
251}
252
253fn collect_focusable_nodes(
254 node_id: NodeId,
255 ir: &CoreIR,
256 list: &mut Vec<(NodeId, usize)>,
257 stop_at_barriers: bool,
258 mut order: usize,
259) {
260 if let Some(node) = ir.nodes.get(&node_id) {
261 let mut is_barrier = false;
262 if let Op::Semantics(s) = &node.op {
263 if s.focusable && !s.disabled {
264 list.push((node_id, order));
265 order += 1;
266 }
267 is_barrier = s.is_focus_barrier;
268 }
269
270 if stop_at_barriers && is_barrier {
271 return;
272 }
273
274 let mut children = node.children.clone();
275 children.sort_by_key(|cid| {
277 ir.nodes
278 .get(cid)
279 .and_then(|n| {
280 if let Op::Semantics(s) = &n.op {
281 s.focus_index
282 } else {
283 None
284 }
285 })
286 .unwrap_or(i32::MAX)
287 });
288
289 for child in children {
290 collect_focusable_nodes(child, ir, list, stop_at_barriers, order);
291 order = list.last().map(|(_, o)| *o + 1).unwrap_or(order);
292 }
293 }
294}
295
296fn find_parent_scope(node_id: NodeId, ir: &CoreIR) -> Option<NodeId> {
297 let mut curr = ir.nodes.get(&node_id)?.parent;
298 while let Some(pid) = curr {
299 if let Some(node) = ir.nodes.get(&pid) {
300 if let Op::Semantics(s) = &node.op {
301 if s.is_focus_scope {
302 return Some(pid);
303 }
304 }
305 curr = node.parent;
306 } else {
307 break;
308 }
309 }
310 None
311}
312
313pub fn find_neighbor_focus_node(
314 ir: &CoreIR,
315 layout: &LayoutSnapshot,
316 current: NodeId,
317 direction: FocusDirection,
318) -> Option<NodeId> {
319 let current_rect = layout.get_node_rect(current)?;
320 let focusable_nodes = get_all_focusable_nodes(ir);
321
322 let mut best_candidate = None;
323 let mut best_dist = f32::INFINITY;
324
325 let (cx, cy) = (
326 current_rect.x() + current_rect.width() / 2.0,
327 current_rect.y() + current_rect.height() / 2.0,
328 );
329
330 for node_id in focusable_nodes {
331 if node_id == current {
332 continue;
333 }
334 let rect = match layout.get_node_rect(node_id) {
335 Some(r) => r,
336 None => continue,
337 };
338
339 let (nx, ny) = (
340 rect.x() + rect.width() / 2.0,
341 rect.y() + rect.height() / 2.0,
342 );
343
344 let is_in_dir = match direction {
345 FocusDirection::Up => ny < cy && (nx - cx).abs() < (ny - cy).abs(),
346 FocusDirection::Down => ny > cy && (nx - cx).abs() < (ny - cy).abs(),
347 FocusDirection::Left => nx < cx && (ny - cy).abs() < (nx - cx).abs(),
348 FocusDirection::Right => nx > cx && (ny - cy).abs() < (nx - cx).abs(),
349 };
350
351 if is_in_dir {
352 let dist = (nx - cx).powi(2) + (ny - cy).powi(2);
353 if dist < best_dist {
354 best_dist = dist;
355 best_candidate = Some(node_id);
356 }
357 }
358 }
359
360 best_candidate
361}