fish_lib/game/systems/weather_system/
attributes.rs

1#[derive(Default, Debug)]
2pub struct WeatherAttributes {
3    pub cloudiness: f32,
4    pub cloud_brightness: f32,
5    pub moisture: f32,
6    pub wind_presence: f32,
7    pub wind_strength: f32,
8    pub temperature: f32,
9    pub light: f32,
10    pub rain_intensity: f32,
11}