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Crate firewheel_pool

Crate firewheel_pool 

Source

Structs§

AudioNodePool
A pool of audio node chains that can dynamically be assigned work.
FxChainState
NewWorkerResult
The result of calling AudioNodePool::new_worker.
PollResult
SamplerPool
A struct which uses a SamplerNode as the first node in an AudioNodePool.
SpatialBasicChain
A default FxChain for 3D game audio.
VolumePanChain
A default FxChain for 2D game audio.
WorkerID

Enums§

NewWorkerError
PoolError

Traits§

FxChain
A trait describing an “FX chain” for use in an AudioNodePool.
PoolableNode
A trait describing the first node in an AudioNodePool.

Type Aliases§

SamplerPoolSpatialBasic
SamplerPoolVolumePan