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/// The RGB value of a color in the palette.
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Default)]
pub struct RGB {
pub r: u8,
pub g: u8,
pub b: u8,
}
/// Style of the shape.
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug)]
pub struct Style {
/// The color to use to fill the shape.
pub fill_color: Color,
/// The color to use for the shape stroke.
pub stroke_color: Color,
/// The width of the shape stroke.
///
/// If zero, a solid shape without a stroke will be drawn.
pub stroke_width: i32,
}
impl Default for Style {
fn default() -> Self {
Self {
fill_color: Color::None,
stroke_color: Color::None,
stroke_width: 1,
}
}
}
impl Style {
/// Convert the style to a line style.
///
/// [LineStyle] is the same as [Style] except it doesn't have a fill color.
#[must_use]
pub fn as_line_style(&self) -> LineStyle {
LineStyle {
color: self.stroke_color,
width: self.stroke_width,
}
}
}
/// The same as [Style] but without a fill color (only stroke color and width).
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug, Default)]
pub struct LineStyle {
pub color: Color,
pub width: i32,
}
impl From<Style> for LineStyle {
fn from(value: Style) -> Self {
Self {
color: value.stroke_color,
width: value.stroke_width,
}
}
}
/// A pointer to a color in the color palette.
#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Debug)]
pub enum Color {
/// No color (100% transparency).
None,
/// The first color in the palette. Typically, the darkest color.
Dark,
/// The second color in the palette.
Accent,
/// The third color in the palette.
Secondary,
/// The last color in the palette. Typically, the brightest, almost white, color.
Light,
}
impl Default for Color {
fn default() -> Self {
Self::None
}
}
impl TryFrom<usize> for Color {
type Error = ();
fn try_from(value: usize) -> Result<Self, Self::Error> {
match value {
0 => Ok(Color::None),
1 => Ok(Color::Dark),
2 => Ok(Color::Accent),
3 => Ok(Color::Secondary),
4 => Ok(Color::Light),
_ => Err(()),
}
}
}
impl From<Color> for i32 {
fn from(value: Color) -> Self {
match value {
Color::None => 0,
Color::Dark => 1,
Color::Accent => 2,
Color::Secondary => 3,
Color::Light => 4,
}
}
}
/// A mapping of colors in the image to the color palette.
#[derive(Clone, Eq, PartialEq, Hash, Debug)]
pub struct ImageColors {
pub a: Color,
pub b: Color,
pub c: Color,
pub d: Color,
}
impl Default for ImageColors {
fn default() -> Self {
Self {
a: Color::Dark,
b: Color::Accent,
c: Color::Secondary,
d: Color::Light,
}
}
}
impl From<[Color; 4]> for ImageColors {
fn from(value: [Color; 4]) -> Self {
Self {
a: value[0],
b: value[1],
c: value[2],
d: value[3],
}
}
}
impl From<&[Color; 4]> for ImageColors {
fn from(value: &[Color; 4]) -> Self {
Self {
a: value[0],
b: value[1],
c: value[2],
d: value[3],
}
}
}