figma_api/models/
line_node.rs

1/*
2 * Figma API
3 *
4 * This is the OpenAPI specification for the [Figma REST API](https://www.figma.com/developers/api).  Note: we are releasing the OpenAPI specification as a beta given the large surface area and complexity of the REST API. If you notice any inaccuracies with the specification, please [file an issue](https://github.com/figma/rest-api-spec/issues).
5 *
6 * The version of the OpenAPI document: 0.31.0
7 * Contact: support@figma.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct LineNode {
16    /// A string uniquely identifying this node within the document.
17    #[serde(rename = "id")]
18    pub id: String,
19    /// The name given to the node by the user in the tool.
20    #[serde(rename = "name")]
21    pub name: String,
22    /// Whether or not the node is visible on the canvas.
23    #[serde(rename = "visible", skip_serializing_if = "Option::is_none")]
24    pub visible: Option<bool>,
25    /// If true, layer is locked and cannot be edited
26    #[serde(rename = "locked", skip_serializing_if = "Option::is_none")]
27    pub locked: Option<bool>,
28    /// Whether the layer is fixed while the parent is scrolling
29    #[serde(rename = "isFixed", skip_serializing_if = "Option::is_none")]
30    pub is_fixed: Option<bool>,
31    /// How layer should be treated when the frame is resized
32    #[serde(rename = "scrollBehavior")]
33    pub scroll_behavior: ScrollBehavior,
34    /// The rotation of the node, if not 0.
35    #[serde(rename = "rotation", skip_serializing_if = "Option::is_none")]
36    pub rotation: Option<f64>,
37    /// A mapping of a layer's property to component property name of component properties attached to this node. The component property name can be used to look up more information on the corresponding component's or component set's componentPropertyDefinitions.
38    #[serde(rename = "componentPropertyReferences", skip_serializing_if = "Option::is_none")]
39    pub component_property_references: Option<std::collections::HashMap<String, String>>,
40    #[serde(rename = "pluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
41    pub plugin_data: Option<Option<serde_json::Value>>,
42    #[serde(rename = "sharedPluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
43    pub shared_plugin_data: Option<Option<serde_json::Value>>,
44    #[serde(rename = "boundVariables", skip_serializing_if = "Option::is_none")]
45    pub bound_variables: Option<Box<models::IsLayerTraitBoundVariables>>,
46    /// A mapping of variable collection ID to mode ID representing the explicitly set modes for this node.
47    #[serde(rename = "explicitVariableModes", skip_serializing_if = "Option::is_none")]
48    pub explicit_variable_modes: Option<std::collections::HashMap<String, String>>,
49    /// How this node blends with nodes behind it in the scene (see blend mode section for more details)
50    #[serde(rename = "blendMode")]
51    pub blend_mode: models::BlendMode,
52    /// Opacity of the node
53    #[serde(rename = "opacity", skip_serializing_if = "Option::is_none")]
54    pub opacity: Option<f64>,
55    /// Keep height and width constrained to same ratio.
56    #[serde(rename = "preserveRatio", skip_serializing_if = "Option::is_none")]
57    pub preserve_ratio: Option<bool>,
58    /// Horizontal and vertical layout constraints for node.
59    #[serde(rename = "constraints", skip_serializing_if = "Option::is_none")]
60    pub constraints: Option<Box<models::LayoutConstraint>>,
61    /// A transformation matrix is standard way in computer graphics to represent translation and rotation. These are the top two rows of a 3x3 matrix. The bottom row of the matrix is assumed to be [0, 0, 1]. This is known as an affine transform and is enough to represent translation, rotation, and skew.  The identity transform is [[1, 0, 0], [0, 1, 0]].  A translation matrix will typically look like:  ``` [[1, 0, tx],   [0, 1, ty]] ```  and a rotation matrix will typically look like:  ``` [[cos(angle), sin(angle), 0],   [-sin(angle), cos(angle), 0]] ```  Another way to think about this transform is as three vectors:  - The x axis (t[0][0], t[1][0]) - The y axis (t[0][1], t[1][1]) - The translation offset (t[0][2], t[1][2])  The most common usage of the Transform matrix is the `relativeTransform property`. This particular usage of the matrix has a few additional restrictions. The translation offset can take on any value but we do enforce that the axis vectors are unit vectors (i.e. have length 1). The axes are not required to be at 90° angles to each other.
62    #[serde(rename = "relativeTransform", skip_serializing_if = "Option::is_none")]
63    pub relative_transform: Option<Vec<Vec<f64>>>,
64    /// Width and height of element. This is different from the width and height of the bounding box in that the absolute bounding box represents the element after scaling and rotation. Only present if `geometry=paths` is passed.
65    #[serde(rename = "size", skip_serializing_if = "Option::is_none")]
66    pub size: Option<Box<models::Vector>>,
67    ///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
68    #[serde(rename = "layoutAlign", skip_serializing_if = "Option::is_none")]
69    pub layout_align: Option<LayoutAlign>,
70    /// This property is applicable only for direct children of auto-layout frames, ignored otherwise. Determines whether a layer should stretch along the parent's primary axis. A `0` corresponds to a fixed size and `1` corresponds to stretch.
71    #[serde(rename = "layoutGrow", skip_serializing_if = "Option::is_none")]
72    pub layout_grow: Option<f64>,
73    /// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
74    #[serde(rename = "layoutPositioning", skip_serializing_if = "Option::is_none")]
75    pub layout_positioning: Option<LayoutPositioning>,
76    /// The minimum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
77    #[serde(rename = "minWidth", skip_serializing_if = "Option::is_none")]
78    pub min_width: Option<f64>,
79    /// The maximum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
80    #[serde(rename = "maxWidth", skip_serializing_if = "Option::is_none")]
81    pub max_width: Option<f64>,
82    /// The minimum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
83    #[serde(rename = "minHeight", skip_serializing_if = "Option::is_none")]
84    pub min_height: Option<f64>,
85    /// The maximum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
86    #[serde(rename = "maxHeight", skip_serializing_if = "Option::is_none")]
87    pub max_height: Option<f64>,
88    /// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
89    #[serde(rename = "layoutSizingHorizontal", skip_serializing_if = "Option::is_none")]
90    pub layout_sizing_horizontal: Option<LayoutSizingHorizontal>,
91    /// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
92    #[serde(rename = "layoutSizingVertical", skip_serializing_if = "Option::is_none")]
93    pub layout_sizing_vertical: Option<LayoutSizingVertical>,
94    /// An array of fill paints applied to the node.
95    #[serde(rename = "fills")]
96    pub fills: Vec<models::Paint>,
97    /// A mapping of a StyleType to style ID (see Style) of styles present on this node. The style ID can be used to look up more information about the style in the top-level styles field.
98    #[serde(rename = "styles", skip_serializing_if = "Option::is_none")]
99    pub styles: Option<std::collections::HashMap<String, String>>,
100    /// An array of stroke paints applied to the node.
101    #[serde(rename = "strokes", skip_serializing_if = "Option::is_none")]
102    pub strokes: Option<Vec<models::Paint>>,
103    /// The weight of strokes on the node.
104    #[serde(rename = "strokeWeight", skip_serializing_if = "Option::is_none")]
105    pub stroke_weight: Option<f64>,
106    /// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
107    #[serde(rename = "strokeAlign", skip_serializing_if = "Option::is_none")]
108    pub stroke_align: Option<StrokeAlign>,
109    /// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
110    #[serde(rename = "strokeJoin", skip_serializing_if = "Option::is_none")]
111    pub stroke_join: Option<StrokeJoin>,
112    /// An array of floating point numbers describing the pattern of dash length and gap lengths that the vector stroke will use when drawn.  For example a value of [1, 2] indicates that the stroke will be drawn with a dash of length 1 followed by a gap of length 2, repeated.
113    #[serde(rename = "strokeDashes", skip_serializing_if = "Option::is_none")]
114    pub stroke_dashes: Option<Vec<f64>>,
115    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object fill.
116    #[serde(rename = "fillGeometry", skip_serializing_if = "Option::is_none")]
117    pub fill_geometry: Option<Vec<models::Path>>,
118    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object stroke.
119    #[serde(rename = "strokeGeometry", skip_serializing_if = "Option::is_none")]
120    pub stroke_geometry: Option<Vec<models::Path>>,
121    /// A string enum describing the end caps of vector paths.
122    #[serde(rename = "strokeCap", skip_serializing_if = "Option::is_none")]
123    pub stroke_cap: Option<StrokeCap>,
124    /// Only valid if `strokeJoin` is \"MITER\". The corner angle, in degrees, below which `strokeJoin` will be set to \"BEVEL\" to avoid super sharp corners. By default this is 28.96 degrees.
125    #[serde(rename = "strokeMiterAngle", skip_serializing_if = "Option::is_none")]
126    pub stroke_miter_angle: Option<f64>,
127    /// An array of export settings representing images to export from the node.
128    #[serde(rename = "exportSettings", skip_serializing_if = "Option::is_none")]
129    pub export_settings: Option<Vec<models::ExportSetting>>,
130    /// An array of effects attached to this node (see effects section for more details)
131    #[serde(rename = "effects")]
132    pub effects: Vec<models::Effect>,
133    /// Does this node mask sibling nodes in front of it?
134    #[serde(rename = "isMask", skip_serializing_if = "Option::is_none")]
135    pub is_mask: Option<bool>,
136    /// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
137    #[serde(rename = "maskType", skip_serializing_if = "Option::is_none")]
138    pub mask_type: Option<MaskType>,
139    /// True if maskType is VECTOR. This field is deprecated; use maskType instead.
140    #[serde(rename = "isMaskOutline", skip_serializing_if = "Option::is_none")]
141    pub is_mask_outline: Option<bool>,
142    /// Node ID of node to transition to in prototyping
143    #[serde(rename = "transitionNodeID", skip_serializing_if = "Option::is_none")]
144    pub transition_node_id: Option<String>,
145    /// The duration of the prototyping transition on this node (in milliseconds). This will override the default transition duration on the prototype, for this node.
146    #[serde(rename = "transitionDuration", skip_serializing_if = "Option::is_none")]
147    pub transition_duration: Option<f64>,
148    /// The easing curve used in the prototyping transition on this node.
149    #[serde(rename = "transitionEasing", skip_serializing_if = "Option::is_none")]
150    pub transition_easing: Option<models::EasingType>,
151}
152
153impl LineNode {
154    pub fn new(id: String, name: String, scroll_behavior: ScrollBehavior, blend_mode: models::BlendMode, fills: Vec<models::Paint>, effects: Vec<models::Effect>) -> LineNode {
155        LineNode {
156            id,
157            name,
158            visible: None,
159            locked: None,
160            is_fixed: None,
161            scroll_behavior,
162            rotation: None,
163            component_property_references: None,
164            plugin_data: None,
165            shared_plugin_data: None,
166            bound_variables: None,
167            explicit_variable_modes: None,
168            blend_mode,
169            opacity: None,
170            preserve_ratio: None,
171            constraints: None,
172            relative_transform: None,
173            size: None,
174            layout_align: None,
175            layout_grow: None,
176            layout_positioning: None,
177            min_width: None,
178            max_width: None,
179            min_height: None,
180            max_height: None,
181            layout_sizing_horizontal: None,
182            layout_sizing_vertical: None,
183            fills,
184            styles: None,
185            strokes: None,
186            stroke_weight: None,
187            stroke_align: None,
188            stroke_join: None,
189            stroke_dashes: None,
190            fill_geometry: None,
191            stroke_geometry: None,
192            stroke_cap: None,
193            stroke_miter_angle: None,
194            export_settings: None,
195            effects,
196            is_mask: None,
197            mask_type: None,
198            is_mask_outline: None,
199            transition_node_id: None,
200            transition_duration: None,
201            transition_easing: None,
202        }
203    }
204}
205/// How layer should be treated when the frame is resized
206#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
207pub enum ScrollBehavior {
208    #[serde(rename = "SCROLLS")]
209    Scrolls,
210    #[serde(rename = "FIXED")]
211    Fixed,
212    #[serde(rename = "STICKY_SCROLLS")]
213    StickyScrolls,
214}
215
216impl Default for ScrollBehavior {
217    fn default() -> ScrollBehavior {
218        Self::Scrolls
219    }
220}
221///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
222#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
223pub enum LayoutAlign {
224    #[serde(rename = "INHERIT")]
225    Inherit,
226    #[serde(rename = "STRETCH")]
227    Stretch,
228    #[serde(rename = "MIN")]
229    Min,
230    #[serde(rename = "CENTER")]
231    Center,
232    #[serde(rename = "MAX")]
233    Max,
234}
235
236impl Default for LayoutAlign {
237    fn default() -> LayoutAlign {
238        Self::Inherit
239    }
240}
241/// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
242#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
243pub enum LayoutPositioning {
244    #[serde(rename = "AUTO")]
245    Auto,
246    #[serde(rename = "ABSOLUTE")]
247    Absolute,
248}
249
250impl Default for LayoutPositioning {
251    fn default() -> LayoutPositioning {
252        Self::Auto
253    }
254}
255/// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
256#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
257pub enum LayoutSizingHorizontal {
258    #[serde(rename = "FIXED")]
259    Fixed,
260    #[serde(rename = "HUG")]
261    Hug,
262    #[serde(rename = "FILL")]
263    Fill,
264}
265
266impl Default for LayoutSizingHorizontal {
267    fn default() -> LayoutSizingHorizontal {
268        Self::Fixed
269    }
270}
271/// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
272#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
273pub enum LayoutSizingVertical {
274    #[serde(rename = "FIXED")]
275    Fixed,
276    #[serde(rename = "HUG")]
277    Hug,
278    #[serde(rename = "FILL")]
279    Fill,
280}
281
282impl Default for LayoutSizingVertical {
283    fn default() -> LayoutSizingVertical {
284        Self::Fixed
285    }
286}
287/// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
288#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
289pub enum StrokeAlign {
290    #[serde(rename = "INSIDE")]
291    Inside,
292    #[serde(rename = "OUTSIDE")]
293    Outside,
294    #[serde(rename = "CENTER")]
295    Center,
296}
297
298impl Default for StrokeAlign {
299    fn default() -> StrokeAlign {
300        Self::Inside
301    }
302}
303/// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
304#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
305pub enum StrokeJoin {
306    #[serde(rename = "MITER")]
307    Miter,
308    #[serde(rename = "BEVEL")]
309    Bevel,
310    #[serde(rename = "ROUND")]
311    Round,
312}
313
314impl Default for StrokeJoin {
315    fn default() -> StrokeJoin {
316        Self::Miter
317    }
318}
319/// A string enum describing the end caps of vector paths.
320#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
321pub enum StrokeCap {
322    #[serde(rename = "NONE")]
323    None,
324    #[serde(rename = "ROUND")]
325    Round,
326    #[serde(rename = "SQUARE")]
327    Square,
328    #[serde(rename = "LINE_ARROW")]
329    LineArrow,
330    #[serde(rename = "TRIANGLE_ARROW")]
331    TriangleArrow,
332    #[serde(rename = "DIAMOND_FILLED")]
333    DiamondFilled,
334    #[serde(rename = "CIRCLE_FILLED")]
335    CircleFilled,
336    #[serde(rename = "TRIANGLE_FILLED")]
337    TriangleFilled,
338    #[serde(rename = "WASHI_TAPE_1")]
339    WashiTape1,
340    #[serde(rename = "WASHI_TAPE_2")]
341    WashiTape2,
342    #[serde(rename = "WASHI_TAPE_3")]
343    WashiTape3,
344    #[serde(rename = "WASHI_TAPE_4")]
345    WashiTape4,
346    #[serde(rename = "WASHI_TAPE_5")]
347    WashiTape5,
348    #[serde(rename = "WASHI_TAPE_6")]
349    WashiTape6,
350}
351
352impl Default for StrokeCap {
353    fn default() -> StrokeCap {
354        Self::None
355    }
356}
357/// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
358#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
359pub enum MaskType {
360    #[serde(rename = "ALPHA")]
361    Alpha,
362    #[serde(rename = "VECTOR")]
363    Vector,
364    #[serde(rename = "LUMINANCE")]
365    Luminance,
366}
367
368impl Default for MaskType {
369    fn default() -> MaskType {
370        Self::Alpha
371    }
372}
373