figma_api/models/
frame_node.rs

1/*
2 * Figma API
3 *
4 * This is the OpenAPI specification for the [Figma REST API](https://www.figma.com/developers/api).  Note: we are releasing the OpenAPI specification as a beta given the large surface area and complexity of the REST API. If you notice any inaccuracies with the specification, please [file an issue](https://github.com/figma/rest-api-spec/issues).
5 *
6 * The version of the OpenAPI document: 0.31.0
7 * Contact: support@figma.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct FrameNode {
16    /// A string uniquely identifying this node within the document.
17    #[serde(rename = "id")]
18    pub id: String,
19    /// The name given to the node by the user in the tool.
20    #[serde(rename = "name")]
21    pub name: String,
22    /// Whether or not the node is visible on the canvas.
23    #[serde(rename = "visible", skip_serializing_if = "Option::is_none")]
24    pub visible: Option<bool>,
25    /// If true, layer is locked and cannot be edited
26    #[serde(rename = "locked", skip_serializing_if = "Option::is_none")]
27    pub locked: Option<bool>,
28    /// Whether the layer is fixed while the parent is scrolling
29    #[serde(rename = "isFixed", skip_serializing_if = "Option::is_none")]
30    pub is_fixed: Option<bool>,
31    /// How layer should be treated when the frame is resized
32    #[serde(rename = "scrollBehavior")]
33    pub scroll_behavior: ScrollBehavior,
34    /// The rotation of the node, if not 0.
35    #[serde(rename = "rotation", skip_serializing_if = "Option::is_none")]
36    pub rotation: Option<f64>,
37    /// A mapping of a layer's property to component property name of component properties attached to this node. The component property name can be used to look up more information on the corresponding component's or component set's componentPropertyDefinitions.
38    #[serde(rename = "componentPropertyReferences", skip_serializing_if = "Option::is_none")]
39    pub component_property_references: Option<std::collections::HashMap<String, String>>,
40    #[serde(rename = "pluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
41    pub plugin_data: Option<Option<serde_json::Value>>,
42    #[serde(rename = "sharedPluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
43    pub shared_plugin_data: Option<Option<serde_json::Value>>,
44    #[serde(rename = "boundVariables", skip_serializing_if = "Option::is_none")]
45    pub bound_variables: Option<Box<models::IsLayerTraitBoundVariables>>,
46    /// A mapping of variable collection ID to mode ID representing the explicitly set modes for this node.
47    #[serde(rename = "explicitVariableModes", skip_serializing_if = "Option::is_none")]
48    pub explicit_variable_modes: Option<std::collections::HashMap<String, String>>,
49    /// How this node blends with nodes behind it in the scene (see blend mode section for more details)
50    #[serde(rename = "blendMode")]
51    pub blend_mode: models::BlendMode,
52    /// Opacity of the node
53    #[serde(rename = "opacity", skip_serializing_if = "Option::is_none")]
54    pub opacity: Option<f64>,
55    /// An array of nodes that are direct children of this node
56    #[serde(rename = "children")]
57    pub children: Vec<models::SubcanvasNode>,
58    /// Keep height and width constrained to same ratio.
59    #[serde(rename = "preserveRatio", skip_serializing_if = "Option::is_none")]
60    pub preserve_ratio: Option<bool>,
61    /// Horizontal and vertical layout constraints for node.
62    #[serde(rename = "constraints", skip_serializing_if = "Option::is_none")]
63    pub constraints: Option<Box<models::LayoutConstraint>>,
64    /// A transformation matrix is standard way in computer graphics to represent translation and rotation. These are the top two rows of a 3x3 matrix. The bottom row of the matrix is assumed to be [0, 0, 1]. This is known as an affine transform and is enough to represent translation, rotation, and skew.  The identity transform is [[1, 0, 0], [0, 1, 0]].  A translation matrix will typically look like:  ``` [[1, 0, tx],   [0, 1, ty]] ```  and a rotation matrix will typically look like:  ``` [[cos(angle), sin(angle), 0],   [-sin(angle), cos(angle), 0]] ```  Another way to think about this transform is as three vectors:  - The x axis (t[0][0], t[1][0]) - The y axis (t[0][1], t[1][1]) - The translation offset (t[0][2], t[1][2])  The most common usage of the Transform matrix is the `relativeTransform property`. This particular usage of the matrix has a few additional restrictions. The translation offset can take on any value but we do enforce that the axis vectors are unit vectors (i.e. have length 1). The axes are not required to be at 90° angles to each other.
65    #[serde(rename = "relativeTransform", skip_serializing_if = "Option::is_none")]
66    pub relative_transform: Option<Vec<Vec<f64>>>,
67    /// Width and height of element. This is different from the width and height of the bounding box in that the absolute bounding box represents the element after scaling and rotation. Only present if `geometry=paths` is passed.
68    #[serde(rename = "size", skip_serializing_if = "Option::is_none")]
69    pub size: Option<Box<models::Vector>>,
70    ///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
71    #[serde(rename = "layoutAlign", skip_serializing_if = "Option::is_none")]
72    pub layout_align: Option<LayoutAlign>,
73    /// This property is applicable only for direct children of auto-layout frames, ignored otherwise. Determines whether a layer should stretch along the parent's primary axis. A `0` corresponds to a fixed size and `1` corresponds to stretch.
74    #[serde(rename = "layoutGrow", skip_serializing_if = "Option::is_none")]
75    pub layout_grow: Option<f64>,
76    /// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
77    #[serde(rename = "layoutPositioning", skip_serializing_if = "Option::is_none")]
78    pub layout_positioning: Option<LayoutPositioning>,
79    /// The minimum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
80    #[serde(rename = "minWidth", skip_serializing_if = "Option::is_none")]
81    pub min_width: Option<f64>,
82    /// The maximum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
83    #[serde(rename = "maxWidth", skip_serializing_if = "Option::is_none")]
84    pub max_width: Option<f64>,
85    /// The minimum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
86    #[serde(rename = "minHeight", skip_serializing_if = "Option::is_none")]
87    pub min_height: Option<f64>,
88    /// The maximum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
89    #[serde(rename = "maxHeight", skip_serializing_if = "Option::is_none")]
90    pub max_height: Option<f64>,
91    /// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
92    #[serde(rename = "layoutSizingHorizontal", skip_serializing_if = "Option::is_none")]
93    pub layout_sizing_horizontal: Option<LayoutSizingHorizontal>,
94    /// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
95    #[serde(rename = "layoutSizingVertical", skip_serializing_if = "Option::is_none")]
96    pub layout_sizing_vertical: Option<LayoutSizingVertical>,
97    /// Whether or not this node clip content outside of its bounds
98    #[serde(rename = "clipsContent")]
99    pub clips_content: bool,
100    /// Background of the node. This is deprecated, as backgrounds for frames are now in the `fills` field.
101    #[serde(rename = "background", skip_serializing_if = "Option::is_none")]
102    pub background: Option<Vec<models::Paint>>,
103    /// Background color of the node. This is deprecated, as frames now support more than a solid color as a background. Please use the `fills` field instead.
104    #[serde(rename = "backgroundColor", skip_serializing_if = "Option::is_none")]
105    pub background_color: Option<Box<models::Rgba>>,
106    /// An array of layout grids attached to this node (see layout grids section for more details). GROUP nodes do not have this attribute
107    #[serde(rename = "layoutGrids", skip_serializing_if = "Option::is_none")]
108    pub layout_grids: Option<Vec<models::LayoutGrid>>,
109    /// Whether a node has primary axis scrolling, horizontal or vertical.
110    #[serde(rename = "overflowDirection", skip_serializing_if = "Option::is_none")]
111    pub overflow_direction: Option<OverflowDirection>,
112    /// Whether this layer uses auto-layout to position its children.
113    #[serde(rename = "layoutMode", skip_serializing_if = "Option::is_none")]
114    pub layout_mode: Option<LayoutMode>,
115    /// Whether the primary axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
116    #[serde(rename = "primaryAxisSizingMode", skip_serializing_if = "Option::is_none")]
117    pub primary_axis_sizing_mode: Option<PrimaryAxisSizingMode>,
118    /// Whether the counter axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
119    #[serde(rename = "counterAxisSizingMode", skip_serializing_if = "Option::is_none")]
120    pub counter_axis_sizing_mode: Option<CounterAxisSizingMode>,
121    /// Determines how the auto-layout frame's children should be aligned in the primary axis direction. This property is only applicable for auto-layout frames.
122    #[serde(rename = "primaryAxisAlignItems", skip_serializing_if = "Option::is_none")]
123    pub primary_axis_align_items: Option<PrimaryAxisAlignItems>,
124    /// Determines how the auto-layout frame's children should be aligned in the counter axis direction. This property is only applicable for auto-layout frames.
125    #[serde(rename = "counterAxisAlignItems", skip_serializing_if = "Option::is_none")]
126    pub counter_axis_align_items: Option<CounterAxisAlignItems>,
127    /// The padding between the left border of the frame and its children. This property is only applicable for auto-layout frames.
128    #[serde(rename = "paddingLeft", skip_serializing_if = "Option::is_none")]
129    pub padding_left: Option<f64>,
130    /// The padding between the right border of the frame and its children. This property is only applicable for auto-layout frames.
131    #[serde(rename = "paddingRight", skip_serializing_if = "Option::is_none")]
132    pub padding_right: Option<f64>,
133    /// The padding between the top border of the frame and its children. This property is only applicable for auto-layout frames.
134    #[serde(rename = "paddingTop", skip_serializing_if = "Option::is_none")]
135    pub padding_top: Option<f64>,
136    /// The padding between the bottom border of the frame and its children. This property is only applicable for auto-layout frames.
137    #[serde(rename = "paddingBottom", skip_serializing_if = "Option::is_none")]
138    pub padding_bottom: Option<f64>,
139    /// The distance between children of the frame. Can be negative. This property is only applicable for auto-layout frames.
140    #[serde(rename = "itemSpacing", skip_serializing_if = "Option::is_none")]
141    pub item_spacing: Option<f64>,
142    /// Determines the canvas stacking order of layers in this frame. When true, the first layer will be draw on top. This property is only applicable for auto-layout frames.
143    #[serde(rename = "itemReverseZIndex", skip_serializing_if = "Option::is_none")]
144    pub item_reverse_z_index: Option<bool>,
145    /// Determines whether strokes are included in layout calculations. When true, auto-layout frames behave like css \"box-sizing: border-box\". This property is only applicable for auto-layout frames.
146    #[serde(rename = "strokesIncludedInLayout", skip_serializing_if = "Option::is_none")]
147    pub strokes_included_in_layout: Option<bool>,
148    /// Whether this auto-layout frame has wrapping enabled.
149    #[serde(rename = "layoutWrap", skip_serializing_if = "Option::is_none")]
150    pub layout_wrap: Option<LayoutWrap>,
151    /// The distance between wrapped tracks of an auto-layout frame. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`
152    #[serde(rename = "counterAxisSpacing", skip_serializing_if = "Option::is_none")]
153    pub counter_axis_spacing: Option<f64>,
154    /// Determines how the auto-layout frame’s wrapped tracks should be aligned in the counter axis direction. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`.
155    #[serde(rename = "counterAxisAlignContent", skip_serializing_if = "Option::is_none")]
156    pub counter_axis_align_content: Option<CounterAxisAlignContent>,
157    /// Radius of each corner if a single radius is set for all corners
158    #[serde(rename = "cornerRadius", skip_serializing_if = "Option::is_none")]
159    pub corner_radius: Option<f64>,
160    /// A value that lets you control how \"smooth\" the corners are. Ranges from 0 to 1. 0 is the default and means that the corner is perfectly circular. A value of 0.6 means the corner matches the iOS 7 \"squircle\" icon shape. Other values produce various other curves.
161    #[serde(rename = "cornerSmoothing", skip_serializing_if = "Option::is_none")]
162    pub corner_smoothing: Option<f64>,
163    /// Array of length 4 of the radius of each corner of the frame, starting in the top left and proceeding clockwise.  Values are given in the order top-left, top-right, bottom-right, bottom-left.
164    #[serde(rename = "rectangleCornerRadii", skip_serializing_if = "Option::is_none")]
165    pub rectangle_corner_radii: Option<Vec<f64>>,
166    /// An array of fill paints applied to the node.
167    #[serde(rename = "fills")]
168    pub fills: Vec<models::Paint>,
169    /// A mapping of a StyleType to style ID (see Style) of styles present on this node. The style ID can be used to look up more information about the style in the top-level styles field.
170    #[serde(rename = "styles", skip_serializing_if = "Option::is_none")]
171    pub styles: Option<std::collections::HashMap<String, String>>,
172    /// An array of stroke paints applied to the node.
173    #[serde(rename = "strokes", skip_serializing_if = "Option::is_none")]
174    pub strokes: Option<Vec<models::Paint>>,
175    /// The weight of strokes on the node.
176    #[serde(rename = "strokeWeight", skip_serializing_if = "Option::is_none")]
177    pub stroke_weight: Option<f64>,
178    /// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
179    #[serde(rename = "strokeAlign", skip_serializing_if = "Option::is_none")]
180    pub stroke_align: Option<StrokeAlign>,
181    /// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
182    #[serde(rename = "strokeJoin", skip_serializing_if = "Option::is_none")]
183    pub stroke_join: Option<StrokeJoin>,
184    /// An array of floating point numbers describing the pattern of dash length and gap lengths that the vector stroke will use when drawn.  For example a value of [1, 2] indicates that the stroke will be drawn with a dash of length 1 followed by a gap of length 2, repeated.
185    #[serde(rename = "strokeDashes", skip_serializing_if = "Option::is_none")]
186    pub stroke_dashes: Option<Vec<f64>>,
187    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object fill.
188    #[serde(rename = "fillGeometry", skip_serializing_if = "Option::is_none")]
189    pub fill_geometry: Option<Vec<models::Path>>,
190    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object stroke.
191    #[serde(rename = "strokeGeometry", skip_serializing_if = "Option::is_none")]
192    pub stroke_geometry: Option<Vec<models::Path>>,
193    /// A string enum describing the end caps of vector paths.
194    #[serde(rename = "strokeCap", skip_serializing_if = "Option::is_none")]
195    pub stroke_cap: Option<StrokeCap>,
196    /// Only valid if `strokeJoin` is \"MITER\". The corner angle, in degrees, below which `strokeJoin` will be set to \"BEVEL\" to avoid super sharp corners. By default this is 28.96 degrees.
197    #[serde(rename = "strokeMiterAngle", skip_serializing_if = "Option::is_none")]
198    pub stroke_miter_angle: Option<f64>,
199    /// An array of export settings representing images to export from the node.
200    #[serde(rename = "exportSettings", skip_serializing_if = "Option::is_none")]
201    pub export_settings: Option<Vec<models::ExportSetting>>,
202    /// An array of effects attached to this node (see effects section for more details)
203    #[serde(rename = "effects")]
204    pub effects: Vec<models::Effect>,
205    /// Does this node mask sibling nodes in front of it?
206    #[serde(rename = "isMask", skip_serializing_if = "Option::is_none")]
207    pub is_mask: Option<bool>,
208    /// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
209    #[serde(rename = "maskType", skip_serializing_if = "Option::is_none")]
210    pub mask_type: Option<MaskType>,
211    /// True if maskType is VECTOR. This field is deprecated; use maskType instead.
212    #[serde(rename = "isMaskOutline", skip_serializing_if = "Option::is_none")]
213    pub is_mask_outline: Option<bool>,
214    /// Node ID of node to transition to in prototyping
215    #[serde(rename = "transitionNodeID", skip_serializing_if = "Option::is_none")]
216    pub transition_node_id: Option<String>,
217    /// The duration of the prototyping transition on this node (in milliseconds). This will override the default transition duration on the prototype, for this node.
218    #[serde(rename = "transitionDuration", skip_serializing_if = "Option::is_none")]
219    pub transition_duration: Option<f64>,
220    /// The easing curve used in the prototyping transition on this node.
221    #[serde(rename = "transitionEasing", skip_serializing_if = "Option::is_none")]
222    pub transition_easing: Option<models::EasingType>,
223    /// An object including the top, bottom, left, and right stroke weights. Only returned if individual stroke weights are used.
224    #[serde(rename = "individualStrokeWeights", skip_serializing_if = "Option::is_none")]
225    pub individual_stroke_weights: Option<Box<models::StrokeWeights>>,
226}
227
228impl FrameNode {
229    pub fn new(id: String, name: String, scroll_behavior: ScrollBehavior, blend_mode: models::BlendMode, children: Vec<models::SubcanvasNode>, clips_content: bool, fills: Vec<models::Paint>, effects: Vec<models::Effect>) -> FrameNode {
230        FrameNode {
231            id,
232            name,
233            visible: None,
234            locked: None,
235            is_fixed: None,
236            scroll_behavior,
237            rotation: None,
238            component_property_references: None,
239            plugin_data: None,
240            shared_plugin_data: None,
241            bound_variables: None,
242            explicit_variable_modes: None,
243            blend_mode,
244            opacity: None,
245            children,
246            preserve_ratio: None,
247            constraints: None,
248            relative_transform: None,
249            size: None,
250            layout_align: None,
251            layout_grow: None,
252            layout_positioning: None,
253            min_width: None,
254            max_width: None,
255            min_height: None,
256            max_height: None,
257            layout_sizing_horizontal: None,
258            layout_sizing_vertical: None,
259            clips_content,
260            background: None,
261            background_color: None,
262            layout_grids: None,
263            overflow_direction: None,
264            layout_mode: None,
265            primary_axis_sizing_mode: None,
266            counter_axis_sizing_mode: None,
267            primary_axis_align_items: None,
268            counter_axis_align_items: None,
269            padding_left: None,
270            padding_right: None,
271            padding_top: None,
272            padding_bottom: None,
273            item_spacing: None,
274            item_reverse_z_index: None,
275            strokes_included_in_layout: None,
276            layout_wrap: None,
277            counter_axis_spacing: None,
278            counter_axis_align_content: None,
279            corner_radius: None,
280            corner_smoothing: None,
281            rectangle_corner_radii: None,
282            fills,
283            styles: None,
284            strokes: None,
285            stroke_weight: None,
286            stroke_align: None,
287            stroke_join: None,
288            stroke_dashes: None,
289            fill_geometry: None,
290            stroke_geometry: None,
291            stroke_cap: None,
292            stroke_miter_angle: None,
293            export_settings: None,
294            effects,
295            is_mask: None,
296            mask_type: None,
297            is_mask_outline: None,
298            transition_node_id: None,
299            transition_duration: None,
300            transition_easing: None,
301            individual_stroke_weights: None,
302        }
303    }
304}
305/// How layer should be treated when the frame is resized
306#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
307pub enum ScrollBehavior {
308    #[serde(rename = "SCROLLS")]
309    Scrolls,
310    #[serde(rename = "FIXED")]
311    Fixed,
312    #[serde(rename = "STICKY_SCROLLS")]
313    StickyScrolls,
314}
315
316impl Default for ScrollBehavior {
317    fn default() -> ScrollBehavior {
318        Self::Scrolls
319    }
320}
321///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
322#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
323pub enum LayoutAlign {
324    #[serde(rename = "INHERIT")]
325    Inherit,
326    #[serde(rename = "STRETCH")]
327    Stretch,
328    #[serde(rename = "MIN")]
329    Min,
330    #[serde(rename = "CENTER")]
331    Center,
332    #[serde(rename = "MAX")]
333    Max,
334}
335
336impl Default for LayoutAlign {
337    fn default() -> LayoutAlign {
338        Self::Inherit
339    }
340}
341/// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
342#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
343pub enum LayoutPositioning {
344    #[serde(rename = "AUTO")]
345    Auto,
346    #[serde(rename = "ABSOLUTE")]
347    Absolute,
348}
349
350impl Default for LayoutPositioning {
351    fn default() -> LayoutPositioning {
352        Self::Auto
353    }
354}
355/// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
356#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
357pub enum LayoutSizingHorizontal {
358    #[serde(rename = "FIXED")]
359    Fixed,
360    #[serde(rename = "HUG")]
361    Hug,
362    #[serde(rename = "FILL")]
363    Fill,
364}
365
366impl Default for LayoutSizingHorizontal {
367    fn default() -> LayoutSizingHorizontal {
368        Self::Fixed
369    }
370}
371/// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
372#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
373pub enum LayoutSizingVertical {
374    #[serde(rename = "FIXED")]
375    Fixed,
376    #[serde(rename = "HUG")]
377    Hug,
378    #[serde(rename = "FILL")]
379    Fill,
380}
381
382impl Default for LayoutSizingVertical {
383    fn default() -> LayoutSizingVertical {
384        Self::Fixed
385    }
386}
387/// Whether a node has primary axis scrolling, horizontal or vertical.
388#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
389pub enum OverflowDirection {
390    #[serde(rename = "HORIZONTAL_SCROLLING")]
391    HorizontalScrolling,
392    #[serde(rename = "VERTICAL_SCROLLING")]
393    VerticalScrolling,
394    #[serde(rename = "HORIZONTAL_AND_VERTICAL_SCROLLING")]
395    HorizontalAndVerticalScrolling,
396    #[serde(rename = "NONE")]
397    None,
398}
399
400impl Default for OverflowDirection {
401    fn default() -> OverflowDirection {
402        Self::HorizontalScrolling
403    }
404}
405/// Whether this layer uses auto-layout to position its children.
406#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
407pub enum LayoutMode {
408    #[serde(rename = "NONE")]
409    None,
410    #[serde(rename = "HORIZONTAL")]
411    Horizontal,
412    #[serde(rename = "VERTICAL")]
413    Vertical,
414}
415
416impl Default for LayoutMode {
417    fn default() -> LayoutMode {
418        Self::None
419    }
420}
421/// Whether the primary axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
422#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
423pub enum PrimaryAxisSizingMode {
424    #[serde(rename = "FIXED")]
425    Fixed,
426    #[serde(rename = "AUTO")]
427    Auto,
428}
429
430impl Default for PrimaryAxisSizingMode {
431    fn default() -> PrimaryAxisSizingMode {
432        Self::Fixed
433    }
434}
435/// Whether the counter axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
436#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
437pub enum CounterAxisSizingMode {
438    #[serde(rename = "FIXED")]
439    Fixed,
440    #[serde(rename = "AUTO")]
441    Auto,
442}
443
444impl Default for CounterAxisSizingMode {
445    fn default() -> CounterAxisSizingMode {
446        Self::Fixed
447    }
448}
449/// Determines how the auto-layout frame's children should be aligned in the primary axis direction. This property is only applicable for auto-layout frames.
450#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
451pub enum PrimaryAxisAlignItems {
452    #[serde(rename = "MIN")]
453    Min,
454    #[serde(rename = "CENTER")]
455    Center,
456    #[serde(rename = "MAX")]
457    Max,
458    #[serde(rename = "SPACE_BETWEEN")]
459    SpaceBetween,
460}
461
462impl Default for PrimaryAxisAlignItems {
463    fn default() -> PrimaryAxisAlignItems {
464        Self::Min
465    }
466}
467/// Determines how the auto-layout frame's children should be aligned in the counter axis direction. This property is only applicable for auto-layout frames.
468#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
469pub enum CounterAxisAlignItems {
470    #[serde(rename = "MIN")]
471    Min,
472    #[serde(rename = "CENTER")]
473    Center,
474    #[serde(rename = "MAX")]
475    Max,
476    #[serde(rename = "BASELINE")]
477    Baseline,
478}
479
480impl Default for CounterAxisAlignItems {
481    fn default() -> CounterAxisAlignItems {
482        Self::Min
483    }
484}
485/// Whether this auto-layout frame has wrapping enabled.
486#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
487pub enum LayoutWrap {
488    #[serde(rename = "NO_WRAP")]
489    NoWrap,
490    #[serde(rename = "WRAP")]
491    Wrap,
492}
493
494impl Default for LayoutWrap {
495    fn default() -> LayoutWrap {
496        Self::NoWrap
497    }
498}
499/// Determines how the auto-layout frame’s wrapped tracks should be aligned in the counter axis direction. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`.
500#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
501pub enum CounterAxisAlignContent {
502    #[serde(rename = "AUTO")]
503    Auto,
504    #[serde(rename = "SPACE_BETWEEN")]
505    SpaceBetween,
506}
507
508impl Default for CounterAxisAlignContent {
509    fn default() -> CounterAxisAlignContent {
510        Self::Auto
511    }
512}
513/// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
514#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
515pub enum StrokeAlign {
516    #[serde(rename = "INSIDE")]
517    Inside,
518    #[serde(rename = "OUTSIDE")]
519    Outside,
520    #[serde(rename = "CENTER")]
521    Center,
522}
523
524impl Default for StrokeAlign {
525    fn default() -> StrokeAlign {
526        Self::Inside
527    }
528}
529/// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
530#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
531pub enum StrokeJoin {
532    #[serde(rename = "MITER")]
533    Miter,
534    #[serde(rename = "BEVEL")]
535    Bevel,
536    #[serde(rename = "ROUND")]
537    Round,
538}
539
540impl Default for StrokeJoin {
541    fn default() -> StrokeJoin {
542        Self::Miter
543    }
544}
545/// A string enum describing the end caps of vector paths.
546#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
547pub enum StrokeCap {
548    #[serde(rename = "NONE")]
549    None,
550    #[serde(rename = "ROUND")]
551    Round,
552    #[serde(rename = "SQUARE")]
553    Square,
554    #[serde(rename = "LINE_ARROW")]
555    LineArrow,
556    #[serde(rename = "TRIANGLE_ARROW")]
557    TriangleArrow,
558    #[serde(rename = "DIAMOND_FILLED")]
559    DiamondFilled,
560    #[serde(rename = "CIRCLE_FILLED")]
561    CircleFilled,
562    #[serde(rename = "TRIANGLE_FILLED")]
563    TriangleFilled,
564    #[serde(rename = "WASHI_TAPE_1")]
565    WashiTape1,
566    #[serde(rename = "WASHI_TAPE_2")]
567    WashiTape2,
568    #[serde(rename = "WASHI_TAPE_3")]
569    WashiTape3,
570    #[serde(rename = "WASHI_TAPE_4")]
571    WashiTape4,
572    #[serde(rename = "WASHI_TAPE_5")]
573    WashiTape5,
574    #[serde(rename = "WASHI_TAPE_6")]
575    WashiTape6,
576}
577
578impl Default for StrokeCap {
579    fn default() -> StrokeCap {
580        Self::None
581    }
582}
583/// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
584#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
585pub enum MaskType {
586    #[serde(rename = "ALPHA")]
587    Alpha,
588    #[serde(rename = "VECTOR")]
589    Vector,
590    #[serde(rename = "LUMINANCE")]
591    Luminance,
592}
593
594impl Default for MaskType {
595    fn default() -> MaskType {
596        Self::Alpha
597    }
598}
599