figma_api/models/
ellipse_node.rs

1/*
2 * Figma API
3 *
4 * This is the OpenAPI specification for the [Figma REST API](https://www.figma.com/developers/api).  Note: we are releasing the OpenAPI specification as a beta given the large surface area and complexity of the REST API. If you notice any inaccuracies with the specification, please [file an issue](https://github.com/figma/rest-api-spec/issues).
5 *
6 * The version of the OpenAPI document: 0.31.0
7 * Contact: support@figma.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct EllipseNode {
16    /// A string uniquely identifying this node within the document.
17    #[serde(rename = "id")]
18    pub id: String,
19    /// The name given to the node by the user in the tool.
20    #[serde(rename = "name")]
21    pub name: String,
22    /// Whether or not the node is visible on the canvas.
23    #[serde(rename = "visible", skip_serializing_if = "Option::is_none")]
24    pub visible: Option<bool>,
25    /// If true, layer is locked and cannot be edited
26    #[serde(rename = "locked", skip_serializing_if = "Option::is_none")]
27    pub locked: Option<bool>,
28    /// Whether the layer is fixed while the parent is scrolling
29    #[serde(rename = "isFixed", skip_serializing_if = "Option::is_none")]
30    pub is_fixed: Option<bool>,
31    /// How layer should be treated when the frame is resized
32    #[serde(rename = "scrollBehavior")]
33    pub scroll_behavior: ScrollBehavior,
34    /// The rotation of the node, if not 0.
35    #[serde(rename = "rotation", skip_serializing_if = "Option::is_none")]
36    pub rotation: Option<f64>,
37    /// A mapping of a layer's property to component property name of component properties attached to this node. The component property name can be used to look up more information on the corresponding component's or component set's componentPropertyDefinitions.
38    #[serde(rename = "componentPropertyReferences", skip_serializing_if = "Option::is_none")]
39    pub component_property_references: Option<std::collections::HashMap<String, String>>,
40    #[serde(rename = "pluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
41    pub plugin_data: Option<Option<serde_json::Value>>,
42    #[serde(rename = "sharedPluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
43    pub shared_plugin_data: Option<Option<serde_json::Value>>,
44    #[serde(rename = "boundVariables", skip_serializing_if = "Option::is_none")]
45    pub bound_variables: Option<Box<models::IsLayerTraitBoundVariables>>,
46    /// A mapping of variable collection ID to mode ID representing the explicitly set modes for this node.
47    #[serde(rename = "explicitVariableModes", skip_serializing_if = "Option::is_none")]
48    pub explicit_variable_modes: Option<std::collections::HashMap<String, String>>,
49    /// How this node blends with nodes behind it in the scene (see blend mode section for more details)
50    #[serde(rename = "blendMode")]
51    pub blend_mode: models::BlendMode,
52    /// Opacity of the node
53    #[serde(rename = "opacity", skip_serializing_if = "Option::is_none")]
54    pub opacity: Option<f64>,
55    /// Keep height and width constrained to same ratio.
56    #[serde(rename = "preserveRatio", skip_serializing_if = "Option::is_none")]
57    pub preserve_ratio: Option<bool>,
58    /// Horizontal and vertical layout constraints for node.
59    #[serde(rename = "constraints", skip_serializing_if = "Option::is_none")]
60    pub constraints: Option<Box<models::LayoutConstraint>>,
61    /// A transformation matrix is standard way in computer graphics to represent translation and rotation. These are the top two rows of a 3x3 matrix. The bottom row of the matrix is assumed to be [0, 0, 1]. This is known as an affine transform and is enough to represent translation, rotation, and skew.  The identity transform is [[1, 0, 0], [0, 1, 0]].  A translation matrix will typically look like:  ``` [[1, 0, tx],   [0, 1, ty]] ```  and a rotation matrix will typically look like:  ``` [[cos(angle), sin(angle), 0],   [-sin(angle), cos(angle), 0]] ```  Another way to think about this transform is as three vectors:  - The x axis (t[0][0], t[1][0]) - The y axis (t[0][1], t[1][1]) - The translation offset (t[0][2], t[1][2])  The most common usage of the Transform matrix is the `relativeTransform property`. This particular usage of the matrix has a few additional restrictions. The translation offset can take on any value but we do enforce that the axis vectors are unit vectors (i.e. have length 1). The axes are not required to be at 90° angles to each other.
62    #[serde(rename = "relativeTransform", skip_serializing_if = "Option::is_none")]
63    pub relative_transform: Option<Vec<Vec<f64>>>,
64    /// Width and height of element. This is different from the width and height of the bounding box in that the absolute bounding box represents the element after scaling and rotation. Only present if `geometry=paths` is passed.
65    #[serde(rename = "size", skip_serializing_if = "Option::is_none")]
66    pub size: Option<Box<models::Vector>>,
67    ///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
68    #[serde(rename = "layoutAlign", skip_serializing_if = "Option::is_none")]
69    pub layout_align: Option<LayoutAlign>,
70    /// This property is applicable only for direct children of auto-layout frames, ignored otherwise. Determines whether a layer should stretch along the parent's primary axis. A `0` corresponds to a fixed size and `1` corresponds to stretch.
71    #[serde(rename = "layoutGrow", skip_serializing_if = "Option::is_none")]
72    pub layout_grow: Option<f64>,
73    /// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
74    #[serde(rename = "layoutPositioning", skip_serializing_if = "Option::is_none")]
75    pub layout_positioning: Option<LayoutPositioning>,
76    /// The minimum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
77    #[serde(rename = "minWidth", skip_serializing_if = "Option::is_none")]
78    pub min_width: Option<f64>,
79    /// The maximum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
80    #[serde(rename = "maxWidth", skip_serializing_if = "Option::is_none")]
81    pub max_width: Option<f64>,
82    /// The minimum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
83    #[serde(rename = "minHeight", skip_serializing_if = "Option::is_none")]
84    pub min_height: Option<f64>,
85    /// The maximum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
86    #[serde(rename = "maxHeight", skip_serializing_if = "Option::is_none")]
87    pub max_height: Option<f64>,
88    /// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
89    #[serde(rename = "layoutSizingHorizontal", skip_serializing_if = "Option::is_none")]
90    pub layout_sizing_horizontal: Option<LayoutSizingHorizontal>,
91    /// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
92    #[serde(rename = "layoutSizingVertical", skip_serializing_if = "Option::is_none")]
93    pub layout_sizing_vertical: Option<LayoutSizingVertical>,
94    /// An array of fill paints applied to the node.
95    #[serde(rename = "fills")]
96    pub fills: Vec<models::Paint>,
97    /// A mapping of a StyleType to style ID (see Style) of styles present on this node. The style ID can be used to look up more information about the style in the top-level styles field.
98    #[serde(rename = "styles", skip_serializing_if = "Option::is_none")]
99    pub styles: Option<std::collections::HashMap<String, String>>,
100    /// An array of stroke paints applied to the node.
101    #[serde(rename = "strokes", skip_serializing_if = "Option::is_none")]
102    pub strokes: Option<Vec<models::Paint>>,
103    /// The weight of strokes on the node.
104    #[serde(rename = "strokeWeight", skip_serializing_if = "Option::is_none")]
105    pub stroke_weight: Option<f64>,
106    /// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
107    #[serde(rename = "strokeAlign", skip_serializing_if = "Option::is_none")]
108    pub stroke_align: Option<StrokeAlign>,
109    /// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
110    #[serde(rename = "strokeJoin", skip_serializing_if = "Option::is_none")]
111    pub stroke_join: Option<StrokeJoin>,
112    /// An array of floating point numbers describing the pattern of dash length and gap lengths that the vector stroke will use when drawn.  For example a value of [1, 2] indicates that the stroke will be drawn with a dash of length 1 followed by a gap of length 2, repeated.
113    #[serde(rename = "strokeDashes", skip_serializing_if = "Option::is_none")]
114    pub stroke_dashes: Option<Vec<f64>>,
115    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object fill.
116    #[serde(rename = "fillGeometry", skip_serializing_if = "Option::is_none")]
117    pub fill_geometry: Option<Vec<models::Path>>,
118    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object stroke.
119    #[serde(rename = "strokeGeometry", skip_serializing_if = "Option::is_none")]
120    pub stroke_geometry: Option<Vec<models::Path>>,
121    /// A string enum describing the end caps of vector paths.
122    #[serde(rename = "strokeCap", skip_serializing_if = "Option::is_none")]
123    pub stroke_cap: Option<StrokeCap>,
124    /// Only valid if `strokeJoin` is \"MITER\". The corner angle, in degrees, below which `strokeJoin` will be set to \"BEVEL\" to avoid super sharp corners. By default this is 28.96 degrees.
125    #[serde(rename = "strokeMiterAngle", skip_serializing_if = "Option::is_none")]
126    pub stroke_miter_angle: Option<f64>,
127    /// An array of export settings representing images to export from the node.
128    #[serde(rename = "exportSettings", skip_serializing_if = "Option::is_none")]
129    pub export_settings: Option<Vec<models::ExportSetting>>,
130    /// An array of effects attached to this node (see effects section for more details)
131    #[serde(rename = "effects")]
132    pub effects: Vec<models::Effect>,
133    /// Does this node mask sibling nodes in front of it?
134    #[serde(rename = "isMask", skip_serializing_if = "Option::is_none")]
135    pub is_mask: Option<bool>,
136    /// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
137    #[serde(rename = "maskType", skip_serializing_if = "Option::is_none")]
138    pub mask_type: Option<MaskType>,
139    /// True if maskType is VECTOR. This field is deprecated; use maskType instead.
140    #[serde(rename = "isMaskOutline", skip_serializing_if = "Option::is_none")]
141    pub is_mask_outline: Option<bool>,
142    /// Node ID of node to transition to in prototyping
143    #[serde(rename = "transitionNodeID", skip_serializing_if = "Option::is_none")]
144    pub transition_node_id: Option<String>,
145    /// The duration of the prototyping transition on this node (in milliseconds). This will override the default transition duration on the prototype, for this node.
146    #[serde(rename = "transitionDuration", skip_serializing_if = "Option::is_none")]
147    pub transition_duration: Option<f64>,
148    /// The easing curve used in the prototyping transition on this node.
149    #[serde(rename = "transitionEasing", skip_serializing_if = "Option::is_none")]
150    pub transition_easing: Option<models::EasingType>,
151    #[serde(rename = "arcData")]
152    pub arc_data: Box<models::ArcData>,
153}
154
155impl EllipseNode {
156    pub fn new(id: String, name: String, scroll_behavior: ScrollBehavior, blend_mode: models::BlendMode, fills: Vec<models::Paint>, effects: Vec<models::Effect>, arc_data: models::ArcData) -> EllipseNode {
157        EllipseNode {
158            id,
159            name,
160            visible: None,
161            locked: None,
162            is_fixed: None,
163            scroll_behavior,
164            rotation: None,
165            component_property_references: None,
166            plugin_data: None,
167            shared_plugin_data: None,
168            bound_variables: None,
169            explicit_variable_modes: None,
170            blend_mode,
171            opacity: None,
172            preserve_ratio: None,
173            constraints: None,
174            relative_transform: None,
175            size: None,
176            layout_align: None,
177            layout_grow: None,
178            layout_positioning: None,
179            min_width: None,
180            max_width: None,
181            min_height: None,
182            max_height: None,
183            layout_sizing_horizontal: None,
184            layout_sizing_vertical: None,
185            fills,
186            styles: None,
187            strokes: None,
188            stroke_weight: None,
189            stroke_align: None,
190            stroke_join: None,
191            stroke_dashes: None,
192            fill_geometry: None,
193            stroke_geometry: None,
194            stroke_cap: None,
195            stroke_miter_angle: None,
196            export_settings: None,
197            effects,
198            is_mask: None,
199            mask_type: None,
200            is_mask_outline: None,
201            transition_node_id: None,
202            transition_duration: None,
203            transition_easing: None,
204            arc_data: Box::new(arc_data),
205        }
206    }
207}
208/// How layer should be treated when the frame is resized
209#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
210pub enum ScrollBehavior {
211    #[serde(rename = "SCROLLS")]
212    Scrolls,
213    #[serde(rename = "FIXED")]
214    Fixed,
215    #[serde(rename = "STICKY_SCROLLS")]
216    StickyScrolls,
217}
218
219impl Default for ScrollBehavior {
220    fn default() -> ScrollBehavior {
221        Self::Scrolls
222    }
223}
224///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
225#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
226pub enum LayoutAlign {
227    #[serde(rename = "INHERIT")]
228    Inherit,
229    #[serde(rename = "STRETCH")]
230    Stretch,
231    #[serde(rename = "MIN")]
232    Min,
233    #[serde(rename = "CENTER")]
234    Center,
235    #[serde(rename = "MAX")]
236    Max,
237}
238
239impl Default for LayoutAlign {
240    fn default() -> LayoutAlign {
241        Self::Inherit
242    }
243}
244/// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
245#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
246pub enum LayoutPositioning {
247    #[serde(rename = "AUTO")]
248    Auto,
249    #[serde(rename = "ABSOLUTE")]
250    Absolute,
251}
252
253impl Default for LayoutPositioning {
254    fn default() -> LayoutPositioning {
255        Self::Auto
256    }
257}
258/// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
259#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
260pub enum LayoutSizingHorizontal {
261    #[serde(rename = "FIXED")]
262    Fixed,
263    #[serde(rename = "HUG")]
264    Hug,
265    #[serde(rename = "FILL")]
266    Fill,
267}
268
269impl Default for LayoutSizingHorizontal {
270    fn default() -> LayoutSizingHorizontal {
271        Self::Fixed
272    }
273}
274/// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
275#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
276pub enum LayoutSizingVertical {
277    #[serde(rename = "FIXED")]
278    Fixed,
279    #[serde(rename = "HUG")]
280    Hug,
281    #[serde(rename = "FILL")]
282    Fill,
283}
284
285impl Default for LayoutSizingVertical {
286    fn default() -> LayoutSizingVertical {
287        Self::Fixed
288    }
289}
290/// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
291#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
292pub enum StrokeAlign {
293    #[serde(rename = "INSIDE")]
294    Inside,
295    #[serde(rename = "OUTSIDE")]
296    Outside,
297    #[serde(rename = "CENTER")]
298    Center,
299}
300
301impl Default for StrokeAlign {
302    fn default() -> StrokeAlign {
303        Self::Inside
304    }
305}
306/// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
307#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
308pub enum StrokeJoin {
309    #[serde(rename = "MITER")]
310    Miter,
311    #[serde(rename = "BEVEL")]
312    Bevel,
313    #[serde(rename = "ROUND")]
314    Round,
315}
316
317impl Default for StrokeJoin {
318    fn default() -> StrokeJoin {
319        Self::Miter
320    }
321}
322/// A string enum describing the end caps of vector paths.
323#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
324pub enum StrokeCap {
325    #[serde(rename = "NONE")]
326    None,
327    #[serde(rename = "ROUND")]
328    Round,
329    #[serde(rename = "SQUARE")]
330    Square,
331    #[serde(rename = "LINE_ARROW")]
332    LineArrow,
333    #[serde(rename = "TRIANGLE_ARROW")]
334    TriangleArrow,
335    #[serde(rename = "DIAMOND_FILLED")]
336    DiamondFilled,
337    #[serde(rename = "CIRCLE_FILLED")]
338    CircleFilled,
339    #[serde(rename = "TRIANGLE_FILLED")]
340    TriangleFilled,
341    #[serde(rename = "WASHI_TAPE_1")]
342    WashiTape1,
343    #[serde(rename = "WASHI_TAPE_2")]
344    WashiTape2,
345    #[serde(rename = "WASHI_TAPE_3")]
346    WashiTape3,
347    #[serde(rename = "WASHI_TAPE_4")]
348    WashiTape4,
349    #[serde(rename = "WASHI_TAPE_5")]
350    WashiTape5,
351    #[serde(rename = "WASHI_TAPE_6")]
352    WashiTape6,
353}
354
355impl Default for StrokeCap {
356    fn default() -> StrokeCap {
357        Self::None
358    }
359}
360/// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
361#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
362pub enum MaskType {
363    #[serde(rename = "ALPHA")]
364    Alpha,
365    #[serde(rename = "VECTOR")]
366    Vector,
367    #[serde(rename = "LUMINANCE")]
368    Luminance,
369}
370
371impl Default for MaskType {
372    fn default() -> MaskType {
373        Self::Alpha
374    }
375}
376