figma_api/models/
component_node.rs

1/*
2 * Figma API
3 *
4 * This is the OpenAPI specification for the [Figma REST API](https://www.figma.com/developers/api).  Note: we are releasing the OpenAPI specification as a beta given the large surface area and complexity of the REST API. If you notice any inaccuracies with the specification, please [file an issue](https://github.com/figma/rest-api-spec/issues).
5 *
6 * The version of the OpenAPI document: 0.31.0
7 * Contact: support@figma.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct ComponentNode {
16    /// A string uniquely identifying this node within the document.
17    #[serde(rename = "id")]
18    pub id: String,
19    /// The name given to the node by the user in the tool.
20    #[serde(rename = "name")]
21    pub name: String,
22    /// Whether or not the node is visible on the canvas.
23    #[serde(rename = "visible", skip_serializing_if = "Option::is_none")]
24    pub visible: Option<bool>,
25    /// If true, layer is locked and cannot be edited
26    #[serde(rename = "locked", skip_serializing_if = "Option::is_none")]
27    pub locked: Option<bool>,
28    /// Whether the layer is fixed while the parent is scrolling
29    #[serde(rename = "isFixed", skip_serializing_if = "Option::is_none")]
30    pub is_fixed: Option<bool>,
31    /// How layer should be treated when the frame is resized
32    #[serde(rename = "scrollBehavior")]
33    pub scroll_behavior: ScrollBehavior,
34    /// The rotation of the node, if not 0.
35    #[serde(rename = "rotation", skip_serializing_if = "Option::is_none")]
36    pub rotation: Option<f64>,
37    /// A mapping of a layer's property to component property name of component properties attached to this node. The component property name can be used to look up more information on the corresponding component's or component set's componentPropertyDefinitions.
38    #[serde(rename = "componentPropertyReferences", skip_serializing_if = "Option::is_none")]
39    pub component_property_references: Option<std::collections::HashMap<String, String>>,
40    #[serde(rename = "pluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
41    pub plugin_data: Option<Option<serde_json::Value>>,
42    #[serde(rename = "sharedPluginData", default, with = "::serde_with::rust::double_option", skip_serializing_if = "Option::is_none")]
43    pub shared_plugin_data: Option<Option<serde_json::Value>>,
44    #[serde(rename = "boundVariables", skip_serializing_if = "Option::is_none")]
45    pub bound_variables: Option<Box<models::IsLayerTraitBoundVariables>>,
46    /// A mapping of variable collection ID to mode ID representing the explicitly set modes for this node.
47    #[serde(rename = "explicitVariableModes", skip_serializing_if = "Option::is_none")]
48    pub explicit_variable_modes: Option<std::collections::HashMap<String, String>>,
49    /// How this node blends with nodes behind it in the scene (see blend mode section for more details)
50    #[serde(rename = "blendMode")]
51    pub blend_mode: models::BlendMode,
52    /// Opacity of the node
53    #[serde(rename = "opacity", skip_serializing_if = "Option::is_none")]
54    pub opacity: Option<f64>,
55    /// An array of nodes that are direct children of this node
56    #[serde(rename = "children")]
57    pub children: Vec<models::SubcanvasNode>,
58    /// Keep height and width constrained to same ratio.
59    #[serde(rename = "preserveRatio", skip_serializing_if = "Option::is_none")]
60    pub preserve_ratio: Option<bool>,
61    /// Horizontal and vertical layout constraints for node.
62    #[serde(rename = "constraints", skip_serializing_if = "Option::is_none")]
63    pub constraints: Option<Box<models::LayoutConstraint>>,
64    /// A transformation matrix is standard way in computer graphics to represent translation and rotation. These are the top two rows of a 3x3 matrix. The bottom row of the matrix is assumed to be [0, 0, 1]. This is known as an affine transform and is enough to represent translation, rotation, and skew.  The identity transform is [[1, 0, 0], [0, 1, 0]].  A translation matrix will typically look like:  ``` [[1, 0, tx],   [0, 1, ty]] ```  and a rotation matrix will typically look like:  ``` [[cos(angle), sin(angle), 0],   [-sin(angle), cos(angle), 0]] ```  Another way to think about this transform is as three vectors:  - The x axis (t[0][0], t[1][0]) - The y axis (t[0][1], t[1][1]) - The translation offset (t[0][2], t[1][2])  The most common usage of the Transform matrix is the `relativeTransform property`. This particular usage of the matrix has a few additional restrictions. The translation offset can take on any value but we do enforce that the axis vectors are unit vectors (i.e. have length 1). The axes are not required to be at 90° angles to each other.
65    #[serde(rename = "relativeTransform", skip_serializing_if = "Option::is_none")]
66    pub relative_transform: Option<Vec<Vec<f64>>>,
67    /// Width and height of element. This is different from the width and height of the bounding box in that the absolute bounding box represents the element after scaling and rotation. Only present if `geometry=paths` is passed.
68    #[serde(rename = "size", skip_serializing_if = "Option::is_none")]
69    pub size: Option<Box<models::Vector>>,
70    ///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
71    #[serde(rename = "layoutAlign", skip_serializing_if = "Option::is_none")]
72    pub layout_align: Option<LayoutAlign>,
73    /// This property is applicable only for direct children of auto-layout frames, ignored otherwise. Determines whether a layer should stretch along the parent's primary axis. A `0` corresponds to a fixed size and `1` corresponds to stretch.
74    #[serde(rename = "layoutGrow", skip_serializing_if = "Option::is_none")]
75    pub layout_grow: Option<f64>,
76    /// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
77    #[serde(rename = "layoutPositioning", skip_serializing_if = "Option::is_none")]
78    pub layout_positioning: Option<LayoutPositioning>,
79    /// The minimum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
80    #[serde(rename = "minWidth", skip_serializing_if = "Option::is_none")]
81    pub min_width: Option<f64>,
82    /// The maximum width of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
83    #[serde(rename = "maxWidth", skip_serializing_if = "Option::is_none")]
84    pub max_width: Option<f64>,
85    /// The minimum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
86    #[serde(rename = "minHeight", skip_serializing_if = "Option::is_none")]
87    pub min_height: Option<f64>,
88    /// The maximum height of the frame. This property is only applicable for auto-layout frames or direct children of auto-layout frames.
89    #[serde(rename = "maxHeight", skip_serializing_if = "Option::is_none")]
90    pub max_height: Option<f64>,
91    /// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
92    #[serde(rename = "layoutSizingHorizontal", skip_serializing_if = "Option::is_none")]
93    pub layout_sizing_horizontal: Option<LayoutSizingHorizontal>,
94    /// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
95    #[serde(rename = "layoutSizingVertical", skip_serializing_if = "Option::is_none")]
96    pub layout_sizing_vertical: Option<LayoutSizingVertical>,
97    /// Whether or not this node clip content outside of its bounds
98    #[serde(rename = "clipsContent")]
99    pub clips_content: bool,
100    /// Background of the node. This is deprecated, as backgrounds for frames are now in the `fills` field.
101    #[serde(rename = "background", skip_serializing_if = "Option::is_none")]
102    pub background: Option<Vec<models::Paint>>,
103    /// Background color of the node. This is deprecated, as frames now support more than a solid color as a background. Please use the `fills` field instead.
104    #[serde(rename = "backgroundColor", skip_serializing_if = "Option::is_none")]
105    pub background_color: Option<Box<models::Rgba>>,
106    /// An array of layout grids attached to this node (see layout grids section for more details). GROUP nodes do not have this attribute
107    #[serde(rename = "layoutGrids", skip_serializing_if = "Option::is_none")]
108    pub layout_grids: Option<Vec<models::LayoutGrid>>,
109    /// Whether a node has primary axis scrolling, horizontal or vertical.
110    #[serde(rename = "overflowDirection", skip_serializing_if = "Option::is_none")]
111    pub overflow_direction: Option<OverflowDirection>,
112    /// Whether this layer uses auto-layout to position its children.
113    #[serde(rename = "layoutMode", skip_serializing_if = "Option::is_none")]
114    pub layout_mode: Option<LayoutMode>,
115    /// Whether the primary axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
116    #[serde(rename = "primaryAxisSizingMode", skip_serializing_if = "Option::is_none")]
117    pub primary_axis_sizing_mode: Option<PrimaryAxisSizingMode>,
118    /// Whether the counter axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
119    #[serde(rename = "counterAxisSizingMode", skip_serializing_if = "Option::is_none")]
120    pub counter_axis_sizing_mode: Option<CounterAxisSizingMode>,
121    /// Determines how the auto-layout frame's children should be aligned in the primary axis direction. This property is only applicable for auto-layout frames.
122    #[serde(rename = "primaryAxisAlignItems", skip_serializing_if = "Option::is_none")]
123    pub primary_axis_align_items: Option<PrimaryAxisAlignItems>,
124    /// Determines how the auto-layout frame's children should be aligned in the counter axis direction. This property is only applicable for auto-layout frames.
125    #[serde(rename = "counterAxisAlignItems", skip_serializing_if = "Option::is_none")]
126    pub counter_axis_align_items: Option<CounterAxisAlignItems>,
127    /// The padding between the left border of the frame and its children. This property is only applicable for auto-layout frames.
128    #[serde(rename = "paddingLeft", skip_serializing_if = "Option::is_none")]
129    pub padding_left: Option<f64>,
130    /// The padding between the right border of the frame and its children. This property is only applicable for auto-layout frames.
131    #[serde(rename = "paddingRight", skip_serializing_if = "Option::is_none")]
132    pub padding_right: Option<f64>,
133    /// The padding between the top border of the frame and its children. This property is only applicable for auto-layout frames.
134    #[serde(rename = "paddingTop", skip_serializing_if = "Option::is_none")]
135    pub padding_top: Option<f64>,
136    /// The padding between the bottom border of the frame and its children. This property is only applicable for auto-layout frames.
137    #[serde(rename = "paddingBottom", skip_serializing_if = "Option::is_none")]
138    pub padding_bottom: Option<f64>,
139    /// The distance between children of the frame. Can be negative. This property is only applicable for auto-layout frames.
140    #[serde(rename = "itemSpacing", skip_serializing_if = "Option::is_none")]
141    pub item_spacing: Option<f64>,
142    /// Determines the canvas stacking order of layers in this frame. When true, the first layer will be draw on top. This property is only applicable for auto-layout frames.
143    #[serde(rename = "itemReverseZIndex", skip_serializing_if = "Option::is_none")]
144    pub item_reverse_z_index: Option<bool>,
145    /// Determines whether strokes are included in layout calculations. When true, auto-layout frames behave like css \"box-sizing: border-box\". This property is only applicable for auto-layout frames.
146    #[serde(rename = "strokesIncludedInLayout", skip_serializing_if = "Option::is_none")]
147    pub strokes_included_in_layout: Option<bool>,
148    /// Whether this auto-layout frame has wrapping enabled.
149    #[serde(rename = "layoutWrap", skip_serializing_if = "Option::is_none")]
150    pub layout_wrap: Option<LayoutWrap>,
151    /// The distance between wrapped tracks of an auto-layout frame. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`
152    #[serde(rename = "counterAxisSpacing", skip_serializing_if = "Option::is_none")]
153    pub counter_axis_spacing: Option<f64>,
154    /// Determines how the auto-layout frame’s wrapped tracks should be aligned in the counter axis direction. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`.
155    #[serde(rename = "counterAxisAlignContent", skip_serializing_if = "Option::is_none")]
156    pub counter_axis_align_content: Option<CounterAxisAlignContent>,
157    /// Radius of each corner if a single radius is set for all corners
158    #[serde(rename = "cornerRadius", skip_serializing_if = "Option::is_none")]
159    pub corner_radius: Option<f64>,
160    /// A value that lets you control how \"smooth\" the corners are. Ranges from 0 to 1. 0 is the default and means that the corner is perfectly circular. A value of 0.6 means the corner matches the iOS 7 \"squircle\" icon shape. Other values produce various other curves.
161    #[serde(rename = "cornerSmoothing", skip_serializing_if = "Option::is_none")]
162    pub corner_smoothing: Option<f64>,
163    /// Array of length 4 of the radius of each corner of the frame, starting in the top left and proceeding clockwise.  Values are given in the order top-left, top-right, bottom-right, bottom-left.
164    #[serde(rename = "rectangleCornerRadii", skip_serializing_if = "Option::is_none")]
165    pub rectangle_corner_radii: Option<Vec<f64>>,
166    /// An array of fill paints applied to the node.
167    #[serde(rename = "fills")]
168    pub fills: Vec<models::Paint>,
169    /// A mapping of a StyleType to style ID (see Style) of styles present on this node. The style ID can be used to look up more information about the style in the top-level styles field.
170    #[serde(rename = "styles", skip_serializing_if = "Option::is_none")]
171    pub styles: Option<std::collections::HashMap<String, String>>,
172    /// An array of stroke paints applied to the node.
173    #[serde(rename = "strokes", skip_serializing_if = "Option::is_none")]
174    pub strokes: Option<Vec<models::Paint>>,
175    /// The weight of strokes on the node.
176    #[serde(rename = "strokeWeight", skip_serializing_if = "Option::is_none")]
177    pub stroke_weight: Option<f64>,
178    /// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
179    #[serde(rename = "strokeAlign", skip_serializing_if = "Option::is_none")]
180    pub stroke_align: Option<StrokeAlign>,
181    /// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
182    #[serde(rename = "strokeJoin", skip_serializing_if = "Option::is_none")]
183    pub stroke_join: Option<StrokeJoin>,
184    /// An array of floating point numbers describing the pattern of dash length and gap lengths that the vector stroke will use when drawn.  For example a value of [1, 2] indicates that the stroke will be drawn with a dash of length 1 followed by a gap of length 2, repeated.
185    #[serde(rename = "strokeDashes", skip_serializing_if = "Option::is_none")]
186    pub stroke_dashes: Option<Vec<f64>>,
187    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object fill.
188    #[serde(rename = "fillGeometry", skip_serializing_if = "Option::is_none")]
189    pub fill_geometry: Option<Vec<models::Path>>,
190    /// Only specified if parameter `geometry=paths` is used. An array of paths representing the object stroke.
191    #[serde(rename = "strokeGeometry", skip_serializing_if = "Option::is_none")]
192    pub stroke_geometry: Option<Vec<models::Path>>,
193    /// A string enum describing the end caps of vector paths.
194    #[serde(rename = "strokeCap", skip_serializing_if = "Option::is_none")]
195    pub stroke_cap: Option<StrokeCap>,
196    /// Only valid if `strokeJoin` is \"MITER\". The corner angle, in degrees, below which `strokeJoin` will be set to \"BEVEL\" to avoid super sharp corners. By default this is 28.96 degrees.
197    #[serde(rename = "strokeMiterAngle", skip_serializing_if = "Option::is_none")]
198    pub stroke_miter_angle: Option<f64>,
199    /// An array of export settings representing images to export from the node.
200    #[serde(rename = "exportSettings", skip_serializing_if = "Option::is_none")]
201    pub export_settings: Option<Vec<models::ExportSetting>>,
202    /// An array of effects attached to this node (see effects section for more details)
203    #[serde(rename = "effects")]
204    pub effects: Vec<models::Effect>,
205    /// Does this node mask sibling nodes in front of it?
206    #[serde(rename = "isMask", skip_serializing_if = "Option::is_none")]
207    pub is_mask: Option<bool>,
208    /// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
209    #[serde(rename = "maskType", skip_serializing_if = "Option::is_none")]
210    pub mask_type: Option<MaskType>,
211    /// True if maskType is VECTOR. This field is deprecated; use maskType instead.
212    #[serde(rename = "isMaskOutline", skip_serializing_if = "Option::is_none")]
213    pub is_mask_outline: Option<bool>,
214    /// Node ID of node to transition to in prototyping
215    #[serde(rename = "transitionNodeID", skip_serializing_if = "Option::is_none")]
216    pub transition_node_id: Option<String>,
217    /// The duration of the prototyping transition on this node (in milliseconds). This will override the default transition duration on the prototype, for this node.
218    #[serde(rename = "transitionDuration", skip_serializing_if = "Option::is_none")]
219    pub transition_duration: Option<f64>,
220    /// The easing curve used in the prototyping transition on this node.
221    #[serde(rename = "transitionEasing", skip_serializing_if = "Option::is_none")]
222    pub transition_easing: Option<models::EasingType>,
223    /// An object including the top, bottom, left, and right stroke weights. Only returned if individual stroke weights are used.
224    #[serde(rename = "individualStrokeWeights", skip_serializing_if = "Option::is_none")]
225    pub individual_stroke_weights: Option<Box<models::StrokeWeights>>,
226    /// A mapping of name to `ComponentPropertyDefinition` for every component property on this component. Each property has a type, defaultValue, and other optional values.
227    #[serde(rename = "componentPropertyDefinitions", skip_serializing_if = "Option::is_none")]
228    pub component_property_definitions: Option<std::collections::HashMap<String, models::ComponentPropertyDefinition>>,
229}
230
231impl ComponentNode {
232    pub fn new(id: String, name: String, scroll_behavior: ScrollBehavior, blend_mode: models::BlendMode, children: Vec<models::SubcanvasNode>, clips_content: bool, fills: Vec<models::Paint>, effects: Vec<models::Effect>) -> ComponentNode {
233        ComponentNode {
234            id,
235            name,
236            visible: None,
237            locked: None,
238            is_fixed: None,
239            scroll_behavior,
240            rotation: None,
241            component_property_references: None,
242            plugin_data: None,
243            shared_plugin_data: None,
244            bound_variables: None,
245            explicit_variable_modes: None,
246            blend_mode,
247            opacity: None,
248            children,
249            preserve_ratio: None,
250            constraints: None,
251            relative_transform: None,
252            size: None,
253            layout_align: None,
254            layout_grow: None,
255            layout_positioning: None,
256            min_width: None,
257            max_width: None,
258            min_height: None,
259            max_height: None,
260            layout_sizing_horizontal: None,
261            layout_sizing_vertical: None,
262            clips_content,
263            background: None,
264            background_color: None,
265            layout_grids: None,
266            overflow_direction: None,
267            layout_mode: None,
268            primary_axis_sizing_mode: None,
269            counter_axis_sizing_mode: None,
270            primary_axis_align_items: None,
271            counter_axis_align_items: None,
272            padding_left: None,
273            padding_right: None,
274            padding_top: None,
275            padding_bottom: None,
276            item_spacing: None,
277            item_reverse_z_index: None,
278            strokes_included_in_layout: None,
279            layout_wrap: None,
280            counter_axis_spacing: None,
281            counter_axis_align_content: None,
282            corner_radius: None,
283            corner_smoothing: None,
284            rectangle_corner_radii: None,
285            fills,
286            styles: None,
287            strokes: None,
288            stroke_weight: None,
289            stroke_align: None,
290            stroke_join: None,
291            stroke_dashes: None,
292            fill_geometry: None,
293            stroke_geometry: None,
294            stroke_cap: None,
295            stroke_miter_angle: None,
296            export_settings: None,
297            effects,
298            is_mask: None,
299            mask_type: None,
300            is_mask_outline: None,
301            transition_node_id: None,
302            transition_duration: None,
303            transition_easing: None,
304            individual_stroke_weights: None,
305            component_property_definitions: None,
306        }
307    }
308}
309/// How layer should be treated when the frame is resized
310#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
311pub enum ScrollBehavior {
312    #[serde(rename = "SCROLLS")]
313    Scrolls,
314    #[serde(rename = "FIXED")]
315    Fixed,
316    #[serde(rename = "STICKY_SCROLLS")]
317    StickyScrolls,
318}
319
320impl Default for ScrollBehavior {
321    fn default() -> ScrollBehavior {
322        Self::Scrolls
323    }
324}
325///  Determines if the layer should stretch along the parent's counter axis. This property is only provided for direct children of auto-layout frames.  - `INHERIT` - `STRETCH`  In previous versions of auto layout, determined how the layer is aligned inside an auto-layout frame. This property is only provided for direct children of auto-layout frames.  - `MIN` - `CENTER` - `MAX` - `STRETCH`  In horizontal auto-layout frames, \"MIN\" and \"MAX\" correspond to \"TOP\" and \"BOTTOM\". In vertical auto-layout frames, \"MIN\" and \"MAX\" correspond to \"LEFT\" and \"RIGHT\".
326#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
327pub enum LayoutAlign {
328    #[serde(rename = "INHERIT")]
329    Inherit,
330    #[serde(rename = "STRETCH")]
331    Stretch,
332    #[serde(rename = "MIN")]
333    Min,
334    #[serde(rename = "CENTER")]
335    Center,
336    #[serde(rename = "MAX")]
337    Max,
338}
339
340impl Default for LayoutAlign {
341    fn default() -> LayoutAlign {
342        Self::Inherit
343    }
344}
345/// Determines whether a layer's size and position should be determined by auto-layout settings or manually adjustable.
346#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
347pub enum LayoutPositioning {
348    #[serde(rename = "AUTO")]
349    Auto,
350    #[serde(rename = "ABSOLUTE")]
351    Absolute,
352}
353
354impl Default for LayoutPositioning {
355    fn default() -> LayoutPositioning {
356        Self::Auto
357    }
358}
359/// The horizontal sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
360#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
361pub enum LayoutSizingHorizontal {
362    #[serde(rename = "FIXED")]
363    Fixed,
364    #[serde(rename = "HUG")]
365    Hug,
366    #[serde(rename = "FILL")]
367    Fill,
368}
369
370impl Default for LayoutSizingHorizontal {
371    fn default() -> LayoutSizingHorizontal {
372        Self::Fixed
373    }
374}
375/// The vertical sizing setting on this auto-layout frame or frame child. - `FIXED` - `HUG`: only valid on auto-layout frames and text nodes - `FILL`: only valid on auto-layout frame children
376#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
377pub enum LayoutSizingVertical {
378    #[serde(rename = "FIXED")]
379    Fixed,
380    #[serde(rename = "HUG")]
381    Hug,
382    #[serde(rename = "FILL")]
383    Fill,
384}
385
386impl Default for LayoutSizingVertical {
387    fn default() -> LayoutSizingVertical {
388        Self::Fixed
389    }
390}
391/// Whether a node has primary axis scrolling, horizontal or vertical.
392#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
393pub enum OverflowDirection {
394    #[serde(rename = "HORIZONTAL_SCROLLING")]
395    HorizontalScrolling,
396    #[serde(rename = "VERTICAL_SCROLLING")]
397    VerticalScrolling,
398    #[serde(rename = "HORIZONTAL_AND_VERTICAL_SCROLLING")]
399    HorizontalAndVerticalScrolling,
400    #[serde(rename = "NONE")]
401    None,
402}
403
404impl Default for OverflowDirection {
405    fn default() -> OverflowDirection {
406        Self::HorizontalScrolling
407    }
408}
409/// Whether this layer uses auto-layout to position its children.
410#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
411pub enum LayoutMode {
412    #[serde(rename = "NONE")]
413    None,
414    #[serde(rename = "HORIZONTAL")]
415    Horizontal,
416    #[serde(rename = "VERTICAL")]
417    Vertical,
418}
419
420impl Default for LayoutMode {
421    fn default() -> LayoutMode {
422        Self::None
423    }
424}
425/// Whether the primary axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
426#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
427pub enum PrimaryAxisSizingMode {
428    #[serde(rename = "FIXED")]
429    Fixed,
430    #[serde(rename = "AUTO")]
431    Auto,
432}
433
434impl Default for PrimaryAxisSizingMode {
435    fn default() -> PrimaryAxisSizingMode {
436        Self::Fixed
437    }
438}
439/// Whether the counter axis has a fixed length (determined by the user) or an automatic length (determined by the layout engine). This property is only applicable for auto-layout frames.
440#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
441pub enum CounterAxisSizingMode {
442    #[serde(rename = "FIXED")]
443    Fixed,
444    #[serde(rename = "AUTO")]
445    Auto,
446}
447
448impl Default for CounterAxisSizingMode {
449    fn default() -> CounterAxisSizingMode {
450        Self::Fixed
451    }
452}
453/// Determines how the auto-layout frame's children should be aligned in the primary axis direction. This property is only applicable for auto-layout frames.
454#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
455pub enum PrimaryAxisAlignItems {
456    #[serde(rename = "MIN")]
457    Min,
458    #[serde(rename = "CENTER")]
459    Center,
460    #[serde(rename = "MAX")]
461    Max,
462    #[serde(rename = "SPACE_BETWEEN")]
463    SpaceBetween,
464}
465
466impl Default for PrimaryAxisAlignItems {
467    fn default() -> PrimaryAxisAlignItems {
468        Self::Min
469    }
470}
471/// Determines how the auto-layout frame's children should be aligned in the counter axis direction. This property is only applicable for auto-layout frames.
472#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
473pub enum CounterAxisAlignItems {
474    #[serde(rename = "MIN")]
475    Min,
476    #[serde(rename = "CENTER")]
477    Center,
478    #[serde(rename = "MAX")]
479    Max,
480    #[serde(rename = "BASELINE")]
481    Baseline,
482}
483
484impl Default for CounterAxisAlignItems {
485    fn default() -> CounterAxisAlignItems {
486        Self::Min
487    }
488}
489/// Whether this auto-layout frame has wrapping enabled.
490#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
491pub enum LayoutWrap {
492    #[serde(rename = "NO_WRAP")]
493    NoWrap,
494    #[serde(rename = "WRAP")]
495    Wrap,
496}
497
498impl Default for LayoutWrap {
499    fn default() -> LayoutWrap {
500        Self::NoWrap
501    }
502}
503/// Determines how the auto-layout frame’s wrapped tracks should be aligned in the counter axis direction. This property is only applicable for auto-layout frames with `layoutWrap: \"WRAP\"`.
504#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
505pub enum CounterAxisAlignContent {
506    #[serde(rename = "AUTO")]
507    Auto,
508    #[serde(rename = "SPACE_BETWEEN")]
509    SpaceBetween,
510}
511
512impl Default for CounterAxisAlignContent {
513    fn default() -> CounterAxisAlignContent {
514        Self::Auto
515    }
516}
517/// Position of stroke relative to vector outline, as a string enum  - `INSIDE`: stroke drawn inside the shape boundary - `OUTSIDE`: stroke drawn outside the shape boundary - `CENTER`: stroke drawn centered along the shape boundary
518#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
519pub enum StrokeAlign {
520    #[serde(rename = "INSIDE")]
521    Inside,
522    #[serde(rename = "OUTSIDE")]
523    Outside,
524    #[serde(rename = "CENTER")]
525    Center,
526}
527
528impl Default for StrokeAlign {
529    fn default() -> StrokeAlign {
530        Self::Inside
531    }
532}
533/// A string enum with value of \"MITER\", \"BEVEL\", or \"ROUND\", describing how corners in vector paths are rendered.
534#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
535pub enum StrokeJoin {
536    #[serde(rename = "MITER")]
537    Miter,
538    #[serde(rename = "BEVEL")]
539    Bevel,
540    #[serde(rename = "ROUND")]
541    Round,
542}
543
544impl Default for StrokeJoin {
545    fn default() -> StrokeJoin {
546        Self::Miter
547    }
548}
549/// A string enum describing the end caps of vector paths.
550#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
551pub enum StrokeCap {
552    #[serde(rename = "NONE")]
553    None,
554    #[serde(rename = "ROUND")]
555    Round,
556    #[serde(rename = "SQUARE")]
557    Square,
558    #[serde(rename = "LINE_ARROW")]
559    LineArrow,
560    #[serde(rename = "TRIANGLE_ARROW")]
561    TriangleArrow,
562    #[serde(rename = "DIAMOND_FILLED")]
563    DiamondFilled,
564    #[serde(rename = "CIRCLE_FILLED")]
565    CircleFilled,
566    #[serde(rename = "TRIANGLE_FILLED")]
567    TriangleFilled,
568    #[serde(rename = "WASHI_TAPE_1")]
569    WashiTape1,
570    #[serde(rename = "WASHI_TAPE_2")]
571    WashiTape2,
572    #[serde(rename = "WASHI_TAPE_3")]
573    WashiTape3,
574    #[serde(rename = "WASHI_TAPE_4")]
575    WashiTape4,
576    #[serde(rename = "WASHI_TAPE_5")]
577    WashiTape5,
578    #[serde(rename = "WASHI_TAPE_6")]
579    WashiTape6,
580}
581
582impl Default for StrokeCap {
583    fn default() -> StrokeCap {
584        Self::None
585    }
586}
587/// If this layer is a mask, this property describes the operation used to mask the layer's siblings. The value may be one of the following:  - ALPHA: the mask node's alpha channel will be used to determine the opacity of each pixel in the masked result. - VECTOR: if the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result. - LUMINANCE: the luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
588#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
589pub enum MaskType {
590    #[serde(rename = "ALPHA")]
591    Alpha,
592    #[serde(rename = "VECTOR")]
593    Vector,
594    #[serde(rename = "LUMINANCE")]
595    Luminance,
596}
597
598impl Default for MaskType {
599    fn default() -> MaskType {
600        Self::Alpha
601    }
602}
603