Expand description
Common types for all kinds of rendering
Structs§
- Cancel
Token - Token to cancel an in-progress operation
- Region
Size - Image size in pixels, used to generate a screen-to-world matrix
- Render
Handle - A
RenderHandle
contains lazily-populated tapes for rendering - Tile
Sizes - Container representing an ordered, checked list of tile sizes
Enums§
- Thread
Pool - Thread pool to use for multithreaded rendering
Traits§
- Render
Hints - Hints for how to render this particular type