[][src]Struct ffmpeg_sys_next::AVPicture

#[repr(C)]pub struct AVPicture {
    pub data: [*mut u8; 8],
    pub linesize: [c_int; 8],
}

Picture data structure.

Up to four components can be stored into it, the last component is alpha. @deprecated use AVFrame or imgutils functions instead

Fields

data: [*mut u8; 8]

< pointers to the image data planes

linesize: [c_int; 8]

< number of bytes per line

Trait Implementations

impl Clone for AVPicture[src]

impl Copy for AVPicture[src]

impl Debug for AVPicture[src]

impl Eq for AVPicture[src]

impl PartialEq<AVPicture> for AVPicture[src]

impl StructuralEq for AVPicture[src]

impl StructuralPartialEq for AVPicture[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.