pub mod level;
pub use self::level::Level;
pub mod flag;
pub use self::flag::Flags;
use ffi::*;
use std::convert::TryInto;
pub fn set_level(value: Level) {
unsafe { av_log_set_level(value.into()) }
}
pub fn get_level() -> Result<Level, &'static str> {
unsafe { av_log_get_level().try_into() }
}
pub fn set_flags(value: Flags) {
unsafe { av_log_set_flags(value.bits()) }
}
pub fn get_flags() -> Flags {
unsafe { Flags::from_bits_truncate(av_log_get_flags()) }
}