Expand description
Limits a comp is checked against (docs/compositing.md#limits).
Constants§
- ASPECT
- Long side over short side, canvas and render.
- BOX_
SIDE - A layer’s box, px a side.
- CANVAS_
PIXELS - Canvas px in all.
- CANVAS_
SIDE - Canvas px a side.
- COORD
- Position and anchor values, either way (px, box fractions).
- DEPTH
- Comps nested in comps (
{"comp": ...}sources), levels below the top. - DURATION
- Comp seconds (and layer
in/out,source_in). - FPS
- Frames per second, at least and at most.
- LAYERS
- Layers in a comp.
- ROTATION
- Rotation, degrees either way.
- SPEED
- A time remap’s
speed, either way (source s per layer s). - STILL_
PIXELS - A still source, px in all.
- STILL_
SIDE - A still source, px a side.
- TEXTURE_
SIDE - A layer’s texture (its picture at its largest scale, render px), px a side.
- VIDEO_
LAYERS - Video layers in a comp (each one a decoder while it shows).
- ZOOM
contentzooms (zoom, a punch’s,push), and how far in they andcropmay go in all: the source window is at least 1/ZOOM of the source a side.