pub type Mat4F = Mat4<f32>;Aliased Type§
#[repr(C)]pub struct Mat4F {
pub x_axis: Vec4<f32>,
pub y_axis: Vec4<f32>,
pub z_axis: Vec4<f32>,
pub w_axis: Vec4<f32>,
}Fields§
§x_axis: Vec4<f32>§y_axis: Vec4<f32>§z_axis: Vec4<f32>§w_axis: Vec4<f32>