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ferroui_dynamic_data/binding/
sort_direction.rs

1//! `SortDirection` (`Binding/SortDirection.cs`).
2
3/// The direction of a sort (`SortDirection`).
4#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
5pub enum SortDirection {
6    /// From the least to the greatest (`Ascending`).
7    #[default]
8    Ascending,
9    /// From the greatest to the least (`Descending`).
10    Descending,
11}