pub fn light_map_of(visual: &ServerCompositionVisual) -> Option<LightMap>Expand description
The lights that reach visual, as a light map in the coordinates of the
visual; None when no enabled light reaches it.
pub fn light_map_of(visual: &ServerCompositionVisual) -> Option<LightMap>The lights that reach visual, as a light map in the coordinates of the
visual; None when no enabled light reaches it.