ferroui_base/rendering/composition/
composition_transparency_level.rs1#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
3#[repr(u8)]
4pub enum CompositionTransparencyLevel {
5 #[default]
6 None = 0,
7 Transparent = 1,
8 Blur = 2,
9 AcrylicBlur = 3,
10 Mica = 4,
11}