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ferroui_base/media/
acrylic_background_source.rs

1/// Background sources for acrylic.
2#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
3#[repr(i32)]
4pub enum AcrylicBackgroundSource {
5    /// The acrylic has no background.
6    #[default]
7    None = 0,
8    /// Cuts through all render layers to reveal the window background. This
9    /// means if your window is transparent or blurred it can be blended with
10    /// the material.
11    Digger = 1,
12}