ferroui_base/media/acrylic_background_source.rs
1/// Background sources for acrylic.
2#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
3#[repr(i32)]
4pub enum AcrylicBackgroundSource {
5 /// The acrylic has no background.
6 #[default]
7 None = 0,
8 /// Cuts through all render layers to reveal the window background. This
9 /// means if your window is transparent or blurred it can be blended with
10 /// the material.
11 Digger = 1,
12}