Struct fermium::events::SDL_MouseButtonEvent
source · #[repr(C)]pub struct SDL_MouseButtonEvent {
pub type_: SDL_EventType,
pub timestamp: u32,
pub windowID: u32,
pub which: u32,
pub button: u8,
pub state: u8,
pub clicks: u8,
pub padding1: u8,
pub x: i32,
pub y: i32,
}
Expand description
Mouse button event structure (event.button.*)
Fields§
§type_: SDL_EventType
Should always be SDL_MOUSEBUTTONDOWN
or SDL_MOUSEBUTTONUP
timestamp: u32
In milliseconds, populated using SDL_GetTicks
.
windowID: u32
The window with mouse focus, if any.
which: u32
The mouse instance id, or SDL_TOUCH_MOUSEID
.
The mouse button index
state: u8
§clicks: u8
1 for single-click, 2 for double-click, etc.
padding1: u8
§x: i32
X coordinate, relative to window
y: i32
Y coordinate, relative to window
Trait Implementations§
source§impl Clone for SDL_MouseButtonEvent
impl Clone for SDL_MouseButtonEvent
source§fn clone(&self) -> SDL_MouseButtonEvent
fn clone(&self) -> SDL_MouseButtonEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SDL_MouseButtonEvent
impl Debug for SDL_MouseButtonEvent
source§impl Default for SDL_MouseButtonEvent
impl Default for SDL_MouseButtonEvent
source§fn default() -> SDL_MouseButtonEvent
fn default() -> SDL_MouseButtonEvent
Returns the “default value” for a type. Read more
source§impl Hash for SDL_MouseButtonEvent
impl Hash for SDL_MouseButtonEvent
source§impl Ord for SDL_MouseButtonEvent
impl Ord for SDL_MouseButtonEvent
source§fn cmp(&self, other: &SDL_MouseButtonEvent) -> Ordering
fn cmp(&self, other: &SDL_MouseButtonEvent) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<SDL_MouseButtonEvent> for SDL_MouseButtonEvent
impl PartialEq<SDL_MouseButtonEvent> for SDL_MouseButtonEvent
source§fn eq(&self, other: &SDL_MouseButtonEvent) -> bool
fn eq(&self, other: &SDL_MouseButtonEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<SDL_MouseButtonEvent> for SDL_MouseButtonEvent
impl PartialOrd<SDL_MouseButtonEvent> for SDL_MouseButtonEvent
source§fn partial_cmp(&self, other: &SDL_MouseButtonEvent) -> Option<Ordering>
fn partial_cmp(&self, other: &SDL_MouseButtonEvent) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Copy for SDL_MouseButtonEvent
impl Eq for SDL_MouseButtonEvent
impl StructuralEq for SDL_MouseButtonEvent
impl StructuralPartialEq for SDL_MouseButtonEvent
Auto Trait Implementations§
impl RefUnwindSafe for SDL_MouseButtonEvent
impl Send for SDL_MouseButtonEvent
impl Sync for SDL_MouseButtonEvent
impl Unpin for SDL_MouseButtonEvent
impl UnwindSafe for SDL_MouseButtonEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more