#[repr(C)]
pub struct SDL_ControllerTouchpadEvent { pub type_: SDL_EventType, pub timestamp: u32, pub which: SDL_JoystickID, pub touchpad: i32, pub finger: i32, pub x: c_float, pub y: c_float, pub pressure: c_float, }
Expand description

Game controller touchpad event structure (event.ctouchpad.*)

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§type_: SDL_EventType§timestamp: u32

In milliseconds, populated using SDL_GetTicks.

§which: SDL_JoystickID

The joystick instance id

§touchpad: i32

The index of the touchpad

§finger: i32

The index of the finger on the touchpad

§x: c_float

Normalized in the range 0..=1 with 0 being on the left

§y: c_float

Normalized in the range 0..=1 with 0 being at the top

§pressure: c_float

Normalized in the range 0..=1

Trait Implementations§

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impl Clone for SDL_ControllerTouchpadEvent

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fn clone(&self) -> SDL_ControllerTouchpadEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_ControllerTouchpadEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_ControllerTouchpadEvent

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fn default() -> SDL_ControllerTouchpadEvent

Returns the “default value” for a type. Read more
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impl PartialEq<SDL_ControllerTouchpadEvent> for SDL_ControllerTouchpadEvent

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fn eq(&self, other: &SDL_ControllerTouchpadEvent) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd<SDL_ControllerTouchpadEvent> for SDL_ControllerTouchpadEvent

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fn partial_cmp(&self, other: &SDL_ControllerTouchpadEvent) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for SDL_ControllerTouchpadEvent

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impl StructuralPartialEq for SDL_ControllerTouchpadEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.