Function fermium::gamecontroller::SDL_GameControllerRumbleTriggers
source · pub unsafe extern "C" fn SDL_GameControllerRumbleTriggers(
gamecontroller: *mut SDL_GameController,
left_rumble: u16,
right_rumble: u16,
duration_ms: u32
) -> c_int
Expand description
Start a rumble effect in the game controller’s triggers.
Each call to this function cancels any previous trigger rumble effect, and calling it with 0 intensity stops any rumbling.
gamecontroller
The controller to vibrateleft_rumble
The intensity of the left trigger rumble motor, from 0 to 0xFFFFright_rumble
The intensity of the right trigger rumble motor, from 0 to 0xFFFFduration_ms
The duration of the rumble effect, in milliseconds
Return: 0, or -1 if rumble isn’t supported on this controller