Struct fermium::pixels::SDL_PixelFormat [−][src]
#[repr(C)]pub struct SDL_PixelFormat {Show 19 fields
pub format: u32,
pub palette: *mut SDL_Palette,
pub BitsPerPixel: u8,
pub BytesPerPixel: u8,
pub padding: [u8; 2],
pub Rmask: u32,
pub Gmask: u32,
pub Bmask: u32,
pub Amask: u32,
pub Rloss: u8,
pub Gloss: u8,
pub Bloss: u8,
pub Aloss: u8,
pub Rshift: u8,
pub Gshift: u8,
pub Bshift: u8,
pub Ashift: u8,
pub refcount: c_int,
pub next: *mut SDL_PixelFormat,
}
Expand description
An SDL Pixel Format.
Generally, you shouldn’t alter these fields.
Fields
format: u32
palette: *mut SDL_Palette
BitsPerPixel: u8
BytesPerPixel: u8
padding: [u8; 2]
Rmask: u32
Gmask: u32
Bmask: u32
Amask: u32
Rloss: u8
Gloss: u8
Bloss: u8
Aloss: u8
Rshift: u8
Gshift: u8
Bshift: u8
Ashift: u8
refcount: c_int
next: *mut SDL_PixelFormat