Function fermium::gamecontroller::SDL_GameControllerGetTouchpadFinger [−][src]
pub unsafe extern "C" fn SDL_GameControllerGetTouchpadFinger(
gamecontroller: *mut SDL_GameController,
touchpad: c_int,
finger: c_int,
state: *mut u8,
x: *mut c_float,
y: *mut c_float,
pressure: *mut c_float
) -> c_int
Expand description
Get the current state of a finger on a touchpad on a game controller.