Struct fermium::events::SDL_TouchFingerEvent [−][src]
#[repr(C)]pub struct SDL_TouchFingerEvent {
pub type_: SDL_EventType,
pub timestamp: u32,
pub touchId: SDL_TouchID,
pub fingerId: SDL_FingerID,
pub x: c_float,
pub y: c_float,
pub dx: c_float,
pub dy: c_float,
pub pressure: c_float,
pub windowID: u32,
}
Expand description
Touch finger event structure (event.tfinger.*)
Fields
type_: SDL_EventType
Should always be SDL_FINGERMOTION
,
SDL_FINGERDOWN
, or SDL_FINGERUP
timestamp: u32
In milliseconds, populated using SDL_GetTicks
.
touchId: SDL_TouchID
The touch device id
fingerId: SDL_FingerID
x: c_float
Normalized in the range 0…1
y: c_float
Normalized in the range 0…1
dx: c_float
Normalized in the range -1…1
dy: c_float
Normalized in the range -1…1
pressure: c_float
Normalized in the range 0…1
windowID: u32
The window underneath the finger, if any
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more