Struct fermium::events::SDL_KeyboardEvent [−][src]
#[repr(C)]pub struct SDL_KeyboardEvent {
pub type_: SDL_EventType,
pub timestamp: u32,
pub windowID: u32,
pub state: u8,
pub repeat: u8,
pub padding2: u8,
pub padding3: u8,
pub keysym: SDL_Keysym,
}
Expand description
Keyboard button event structure (event.key.*)
Fields
type_: SDL_EventType
Should always be SDL_KEYDOWN
or SDL_KEYUP
.
timestamp: u32
windowID: u32
The window with keyboard focus, if any.
state: u8
repeat: u8
Non-zero if this is a key repeat.
padding2: u8
padding3: u8
keysym: SDL_Keysym
The key that was pressed or released.
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more