Function fermium::renderer::SDL_GL_BindTexture [−][src]
pub unsafe extern "C" fn SDL_GL_BindTexture(
texture: *mut SDL_Texture,
texw: *mut f32,
texh: *mut f32
) -> c_int
Bind the texture to the current OpenGL/ES/ES2 context for use with OpenGL instructions.
texture
The SDL texture to bind.texw
A pointer to a float that will be filled with the texture width.texh
A pointer to a float that will be filled with the texture height.
Returns: 0 on success, or -1 if the operation is not supported