[][src]Struct fermium::syswm::SDL_SysWMinfo_uikit

#[repr(C)]pub struct SDL_SysWMinfo_uikit {
    pub window: *mut c_void,
    pub framebuffer: c_uint,
    pub colorbuffer: c_uint,
    pub resolveFramebuffer: c_uint,
}

Fields

window: *mut c_void

The UIKit window (UIWindow*)

framebuffer: c_uint

The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. (GLuint)

colorbuffer: c_uint

The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called.

resolveFramebuffer: c_uint

The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used.

Trait Implementations

impl Clone for SDL_SysWMinfo_uikit[src]

impl Copy for SDL_SysWMinfo_uikit[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.