[−][src]Constant fermium::hints::SDL_HINT_RENDER_SCALE_QUALITY
pub const SDL_HINT_RENDER_SCALE_QUALITY: &[u8];
A variable controlling the scaling quality
This variable can be set to the following values:
- "0" or "nearest": Nearest pixel sampling
- "1" or "linear": Linear filtering (supported by OpenGL and Direct3D)
- "2" or "best": Currently this is the same as "linear"
By default nearest pixel sampling is used