[][src]Struct fermium::gamecontroller::SDL_GameControllerAxis

#[repr(transparent)]pub struct SDL_GameControllerAxis(pub i32);

The list of axes available from a controller

Thumbstick axis values range from SDL_JOYSTICK_AXIS_MIN to SDL_JOYSTICK_AXIS_MAX, and are centered within ~8000 of zero, though advanced UI will allow users to set or auto-detect the dead zone, which varies between controllers.

Trigger axis values range from 0 to SDL_JOYSTICK_AXIS_MAX.

Trait Implementations

impl Clone for SDL_GameControllerAxis[src]

impl Copy for SDL_GameControllerAxis[src]

impl Debug for SDL_GameControllerAxis[src]

impl Default for SDL_GameControllerAxis[src]

impl Eq for SDL_GameControllerAxis[src]

impl Hash for SDL_GameControllerAxis[src]

impl Ord for SDL_GameControllerAxis[src]

impl PartialEq<SDL_GameControllerAxis> for SDL_GameControllerAxis[src]

impl PartialOrd<SDL_GameControllerAxis> for SDL_GameControllerAxis[src]

impl StructuralEq for SDL_GameControllerAxis[src]

impl StructuralPartialEq for SDL_GameControllerAxis[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.