[−][src]Constant fermium::hints::SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
pub const SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS: &[u8];
If set, game controller face buttons report their values according to their labels instead of their positional layout.
For example, on Nintendo Switch controllers, normally you'd get:
(Y)
(X) (B)
(A)
but if this hint is set, you'll get:
(X)
(Y) (A)
(B)
The variable can be set to the following values:
- "0": Report the face buttons by position, as though they were on an Xbox controller.
- "1": Report the face buttons by label instead of position.
The default value is "1". This hint may be set at any time.