[][src]Struct fermium::events::SDL_ControllerButtonEvent

#[repr(C)]pub struct SDL_ControllerButtonEvent {
    pub type_: SDL_EventType,
    pub timestamp: u32,
    pub which: SDL_JoystickID,
    pub button: u8,
    pub state: u8,
    pub padding1: u8,
    pub padding2: u8,
}

Game controller button event structure (event.cbutton.*)

Fields

type_: SDL_EventTypetimestamp: u32

In milliseconds, populated using [SDL_GetTicks].

which: SDL_JoystickID

The joystick instance id

button: u8

The controller button (SDL_GameControllerButton)

state: u8padding1: u8padding2: u8

Trait Implementations

impl Clone for SDL_ControllerButtonEvent[src]

impl Copy for SDL_ControllerButtonEvent[src]

impl Debug for SDL_ControllerButtonEvent[src]

impl Default for SDL_ControllerButtonEvent[src]

impl Eq for SDL_ControllerButtonEvent[src]

impl Hash for SDL_ControllerButtonEvent[src]

impl Ord for SDL_ControllerButtonEvent[src]

impl PartialEq<SDL_ControllerButtonEvent> for SDL_ControllerButtonEvent[src]

impl PartialOrd<SDL_ControllerButtonEvent> for SDL_ControllerButtonEvent[src]

impl StructuralEq for SDL_ControllerButtonEvent[src]

impl StructuralPartialEq for SDL_ControllerButtonEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.