Module material

Module material 

Source
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GameObject material container

The only good mtl file documentation I found: http://paulbourke.net/dataformats/mtl/

illumInterpretation
0Color on and Ambient off
1Color on and Ambient on
2Highlight on
3Reflection on and Ray trace on
4Transparency: Glass on
Reflection: Ray trace on
5Reflection: Fresnel on and Ray trace on
6Transparency: Refraction on
Reflection: Fresnel off and Ray trace on
7Transparency: Refraction on
Reflection: Fresnel on and Ray trace on
8Reflection on and Ray trace off
9Transparency: Glass on
Reflection: Ray trace off
10Casts shadows onto invisible surfaces

Structsยง

Material
A material is a construct that describes the color and distortion of the surface of a model.