1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
use {
crate::{
scene::game_object::GameObject,
registration::id::ID
},
std::sync::{Arc, RwLock}
};
pub enum Swap{
SwapParent(
ID,
Arc<RwLock<dyn GameObject>>
),
SwapFull(
ID,
Arc<RwLock<dyn GameObject>>
),
Delete(ID),
None
}
impl Swap{
pub fn get_id(&self) -> Result<&ID, &'static str> {
match self{
Swap::SwapParent(id, _) => Ok(id),
Swap::SwapFull(id, _) => Ok(id),
Swap::Delete(id) => Ok(id),
Swap::None => Err("None type has no ID")
}
}
}