Crate fennel_engine

Crate fennel_engine 

Source
Expand description

A small 2D game framework I’m building just-for-fun and to learn Rust a little bit deeper

Modules§

audio
Audio playback
events
Handling keyboard, window, mouse and other events sdl3::event::Event-driven main loop.
graphics
Rendering layer and all the related things SDL3-backed graphics helper
resources
Resource management

Structs§

Game
Main game struct

Traits§

EventHandler
Trait that must be implemented by user’s game state struct