fenestra_shell/
synthetic.rs1use std::sync::{Arc, Mutex, PoisonError};
5
6use fenestra_core::{App, FrameState, InputEvent, KeyInput, Proxy, Theme, build_frame, dispatch};
7use image::RgbaImage;
8
9use crate::element_render::with_fonts;
10use crate::with_headless;
11
12#[derive(Debug, Clone, PartialEq)]
14pub enum SyntheticEvent {
15 MouseMove {
17 x: f32,
19 y: f32,
21 },
22 MouseDown,
24 MouseUp,
26 Key(KeyInput),
28 Text(String),
30 Wheel {
32 dy: f32,
34 },
35 Tab,
37 ShiftTab,
39}
40
41impl From<&SyntheticEvent> for InputEvent {
42 fn from(ev: &SyntheticEvent) -> Self {
43 match ev {
44 SyntheticEvent::MouseMove { x, y } => Self::PointerMove { x: *x, y: *y },
45 SyntheticEvent::MouseDown => Self::PointerDown,
46 SyntheticEvent::MouseUp => Self::PointerUp,
47 SyntheticEvent::Key(k) => Self::Key(*k),
48 SyntheticEvent::Text(s) => Self::Text(s.clone()),
49 SyntheticEvent::Wheel { dy } => Self::Wheel { dy: *dy },
50 SyntheticEvent::Tab => Self::Tab,
51 SyntheticEvent::ShiftTab => Self::ShiftTab,
52 }
53 }
54}
55
56pub fn render_app<A: App>(
70 app: &mut A,
71 events: &[SyntheticEvent],
72 size: (u32, u32),
73 theme: &Theme,
74) -> RgbaImage
75where
76 A::Msg: Send,
77{
78 let size =
80 with_headless(|h| h.clamp_size(size.0, size.1)).expect("headless renderer unavailable");
81 let pending: Arc<Mutex<Vec<A::Msg>>> = Arc::new(Mutex::new(Vec::new()));
82 let sink = Arc::clone(&pending);
83 app.init(Proxy::new(move |msg| {
84 sink.lock()
85 .unwrap_or_else(PoisonError::into_inner)
86 .push(msg);
87 }));
88 fn drain<A: App>(app: &mut A, pending: &Mutex<Vec<A::Msg>>) {
89 let msgs = std::mem::take(&mut *pending.lock().unwrap_or_else(PoisonError::into_inner));
90 for msg in msgs {
91 app.update(msg);
92 }
93 }
94 let mut state = FrameState::new();
95 state.reduced_motion = true;
96 #[expect(clippy::cast_precision_loss, reason = "window sizes fit in f32")]
97 let logical = (size.0 as f32, size.1 as f32);
98
99 let scene = with_fonts(|fonts| {
100 for ev in events {
101 drain(app, &pending);
102 let view = app.view();
103 let frame = build_frame(&view, theme, fonts, &mut state, logical, 1.0);
104 let result = dispatch(&view, &frame, &mut state, fonts, ev.into());
105 for msg in result.msgs {
106 app.update(msg);
107 }
108 }
109 drain(app, &pending);
111 let view = app.view();
112 let frame = build_frame(&view, theme, fonts, &mut state, logical, 1.0);
113 frame.paint(fonts, &mut state)
114 });
115 with_headless(|headless| headless.render(&scene, size.0, size.1, theme.bg))
116 .expect("headless renderer unavailable")
117 .expect("headless render failed")
118}