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use std::{
env,
fs::{self, File, OpenOptions},
io,
path::{Path, PathBuf},
};
pub struct TmpDir(PathBuf);
impl TmpDir {
pub fn new() -> Result<TmpDir, io::Error> {
let path = env::temp_dir().join(uuid::Uuid::new_v4().to_string());
if let Err(e) = fs::create_dir(&path) {
return Err(e);
};
Ok(TmpDir(path))
}
pub fn path(&self) -> PathBuf {
self.0.to_owned()
}
pub fn gen_path(&self) -> PathBuf {
self.0.join(uuid::Uuid::new_v4().to_string())
}
pub fn write_file<P, C>(&self, path: P, contents: C) -> io::Result<()>
where
P: AsRef<Path>,
C: AsRef<[u8]>,
{
fs::write(self.path().join(path), contents)
}
pub fn read_file<P>(&self, path: P) -> io::Result<Vec<u8>>
where
P: AsRef<Path>,
{
fs::read(self.path().join(path))
}
pub fn create_dir<P>(&self, path: P) -> io::Result<()>
where
P: AsRef<Path>,
{
fs::create_dir(self.path().join(path))
}
pub fn create_dir_all<P>(&self, path: P) -> io::Result<()>
where
P: AsRef<Path>,
{
fs::create_dir_all(self.path().join(path))
}
pub fn create_file<P>(&self, path: P) -> io::Result<File>
where
P: AsRef<Path>,
{
File::create(self.path().join(path))
}
pub fn open_file<P>(&self, path: P) -> io::Result<File>
where
P: AsRef<Path>,
{
File::open(self.path().join(path))
}
pub fn open_file_with_opts<P>(&self, opts: OpenOptions, path: P) -> io::Result<File>
where
P: AsRef<Path>,
{
opts.open(self.path().join(path))
}
}
impl Drop for TmpDir {
fn drop(&mut self) {
fs::remove_dir_all(&self.0).ok();
}
}