Enum femtovg::renderer::ShaderType
source · [−]pub enum ShaderType {
FillGradient,
FillImage,
Stencil,
FillImageGradient,
FilterImage,
FillColor,
TextureCopyUnclipped,
}
Variants
FillGradient
FillImage
Stencil
FillImageGradient
FilterImage
FillColor
TextureCopyUnclipped
Implementations
Trait Implementations
sourceimpl Clone for ShaderType
impl Clone for ShaderType
sourcefn clone(&self) -> ShaderType
fn clone(&self) -> ShaderType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ShaderType
impl Debug for ShaderType
sourceimpl Default for ShaderType
impl Default for ShaderType
sourceimpl Hash for ShaderType
impl Hash for ShaderType
sourceimpl PartialEq<ShaderType> for ShaderType
impl PartialEq<ShaderType> for ShaderType
impl Copy for ShaderType
impl Eq for ShaderType
impl StructuralEq for ShaderType
impl StructuralPartialEq for ShaderType
Auto Trait Implementations
impl RefUnwindSafe for ShaderType
impl Send for ShaderType
impl Sync for ShaderType
impl Unpin for ShaderType
impl UnwindSafe for ShaderType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more