pub struct Disk { /* private fields */ }
Expand description
Persist the data in the local filesystem, under a given directory.
At every save action, if the directory does not exist, it will be created.
Example
use std::sync::Arc;
use feattle_core::{feattles, Feattles};
use feattle_sync::Disk;
feattles! {
struct MyToggles {
a: bool,
}
}
let my_toggles = MyToggles::new(Arc::new(Disk::new("some/local/directory")));
Implementations§
Trait Implementations§
source§impl Persist for Disk
impl Persist for Disk
source§fn save_current<'life0, 'life1, 'async_trait>(
&'life0 self,
value: &'life1 CurrentValues
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
'life1: 'async_trait,
Disk: 'async_trait,
fn save_current<'life0, 'life1, 'async_trait>( &'life0 self, value: &'life1 CurrentValues ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, 'life1: 'async_trait, Disk: 'async_trait,
Save current state of all feattles.
source§fn load_current<'life0, 'async_trait>(
&'life0 self
) -> Pin<Box<dyn Future<Output = Result<Option<CurrentValues>, Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
Disk: 'async_trait,
fn load_current<'life0, 'async_trait>( &'life0 self ) -> Pin<Box<dyn Future<Output = Result<Option<CurrentValues>, Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, Disk: 'async_trait,
Load the current state of all feattles. With no previous state existed,
Ok(None)
should be
returned.source§fn save_history<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
key: &'life1 str,
value: &'life2 ValueHistory
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Disk: 'async_trait,
fn save_history<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, key: &'life1 str, value: &'life2 ValueHistory ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, Disk: 'async_trait,
Save the full history of a single feattle.
source§fn load_history<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str
) -> Pin<Box<dyn Future<Output = Result<Option<ValueHistory>, Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
'life1: 'async_trait,
Disk: 'async_trait,
fn load_history<'life0, 'life1, 'async_trait>( &'life0 self, key: &'life1 str ) -> Pin<Box<dyn Future<Output = Result<Option<ValueHistory>, Box<dyn Error + Sync + Send, Global>>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, 'life1: 'async_trait, Disk: 'async_trait,
Load the full history of a single feattle. With the feattle has no history,
Ok(None)
should be returned.Auto Trait Implementations§
impl RefUnwindSafe for Disk
impl Send for Disk
impl Sync for Disk
impl Unpin for Disk
impl UnwindSafe for Disk
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more