Expand description
Constraint-based layout solver.
Converts relative constraints (center_in, offset, fill_parent) into
absolute ResolvedBounds for each node. Also handles Column/Row/Grid
layout modes for groups.
Structs§
- Viewport
- The canvas (viewport) dimensions.
Functions§
- is_
parent_ managed - Check whether a node’s parent uses a managed layout (Column/Row/Grid).
- resolve_
layout - Resolve all node positions in the scene graph.
- resolve_
subtree - Re-resolve only the children of
parent_idx, using its current bounds.