1use crate::id::NodeId;
10use petgraph::graph::NodeIndex;
11use petgraph::stable_graph::StableDiGraph;
12use serde::{Deserialize, Serialize};
13use smallvec::SmallVec;
14use std::collections::HashMap;
15
16#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
20pub struct Color {
21 pub r: f32,
22 pub g: f32,
23 pub b: f32,
24 pub a: f32,
25}
26
27pub fn hex_val(c: u8) -> Option<u8> {
29 match c {
30 b'0'..=b'9' => Some(c - b'0'),
31 b'a'..=b'f' => Some(c - b'a' + 10),
32 b'A'..=b'F' => Some(c - b'A' + 10),
33 _ => None,
34 }
35}
36
37impl Color {
38 pub const fn rgba(r: f32, g: f32, b: f32, a: f32) -> Self {
39 Self { r, g, b, a }
40 }
41
42 pub fn from_hex(hex: &str) -> Option<Self> {
45 let hex = hex.strip_prefix('#').unwrap_or(hex);
46 let bytes = hex.as_bytes();
47
48 match bytes.len() {
49 3 => {
50 let r = hex_val(bytes[0])?;
51 let g = hex_val(bytes[1])?;
52 let b = hex_val(bytes[2])?;
53 Some(Self::rgba(
54 (r * 17) as f32 / 255.0,
55 (g * 17) as f32 / 255.0,
56 (b * 17) as f32 / 255.0,
57 1.0,
58 ))
59 }
60 4 => {
61 let r = hex_val(bytes[0])?;
62 let g = hex_val(bytes[1])?;
63 let b = hex_val(bytes[2])?;
64 let a = hex_val(bytes[3])?;
65 Some(Self::rgba(
66 (r * 17) as f32 / 255.0,
67 (g * 17) as f32 / 255.0,
68 (b * 17) as f32 / 255.0,
69 (a * 17) as f32 / 255.0,
70 ))
71 }
72 6 => {
73 let r = hex_val(bytes[0])? << 4 | hex_val(bytes[1])?;
74 let g = hex_val(bytes[2])? << 4 | hex_val(bytes[3])?;
75 let b = hex_val(bytes[4])? << 4 | hex_val(bytes[5])?;
76 Some(Self::rgba(
77 r as f32 / 255.0,
78 g as f32 / 255.0,
79 b as f32 / 255.0,
80 1.0,
81 ))
82 }
83 8 => {
84 let r = hex_val(bytes[0])? << 4 | hex_val(bytes[1])?;
85 let g = hex_val(bytes[2])? << 4 | hex_val(bytes[3])?;
86 let b = hex_val(bytes[4])? << 4 | hex_val(bytes[5])?;
87 let a = hex_val(bytes[6])? << 4 | hex_val(bytes[7])?;
88 Some(Self::rgba(
89 r as f32 / 255.0,
90 g as f32 / 255.0,
91 b as f32 / 255.0,
92 a as f32 / 255.0,
93 ))
94 }
95 _ => None,
96 }
97 }
98
99 pub fn to_hex(&self) -> String {
101 let r = (self.r * 255.0).round() as u8;
102 let g = (self.g * 255.0).round() as u8;
103 let b = (self.b * 255.0).round() as u8;
104 let a = (self.a * 255.0).round() as u8;
105 if a == 255 {
106 format!("#{r:02X}{g:02X}{b:02X}")
107 } else {
108 format!("#{r:02X}{g:02X}{b:02X}{a:02X}")
109 }
110 }
111}
112
113#[derive(Debug, Clone, Serialize, Deserialize)]
115pub struct GradientStop {
116 pub offset: f32, pub color: Color,
118}
119
120#[derive(Debug, Clone, Serialize, Deserialize)]
122pub enum Paint {
123 Solid(Color),
124 LinearGradient {
125 angle: f32, stops: Vec<GradientStop>,
127 },
128 RadialGradient {
129 stops: Vec<GradientStop>,
130 },
131}
132
133#[derive(Debug, Clone, Serialize, Deserialize)]
136pub struct Stroke {
137 pub paint: Paint,
138 pub width: f32,
139 pub cap: StrokeCap,
140 pub join: StrokeJoin,
141}
142
143#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
144pub enum StrokeCap {
145 Butt,
146 Round,
147 Square,
148}
149
150#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
151pub enum StrokeJoin {
152 Miter,
153 Round,
154 Bevel,
155}
156
157impl Default for Stroke {
158 fn default() -> Self {
159 Self {
160 paint: Paint::Solid(Color::rgba(0.0, 0.0, 0.0, 1.0)),
161 width: 1.0,
162 cap: StrokeCap::Butt,
163 join: StrokeJoin::Miter,
164 }
165 }
166}
167
168#[derive(Debug, Clone, Serialize, Deserialize)]
171pub struct FontSpec {
172 pub family: String,
173 pub weight: u16, pub size: f32,
175}
176
177impl Default for FontSpec {
178 fn default() -> Self {
179 Self {
180 family: "Inter".into(),
181 weight: 400,
182 size: 14.0,
183 }
184 }
185}
186
187#[derive(Debug, Clone, Serialize, Deserialize)]
191pub enum PathCmd {
192 MoveTo(f32, f32),
193 LineTo(f32, f32),
194 QuadTo(f32, f32, f32, f32), CubicTo(f32, f32, f32, f32, f32, f32), Close,
197}
198
199#[derive(Debug, Clone, Serialize, Deserialize)]
202pub struct Shadow {
203 pub offset_x: f32,
204 pub offset_y: f32,
205 pub blur: f32,
206 pub color: Color,
207}
208
209#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
213pub enum TextAlign {
214 Left,
215 #[default]
216 Center,
217 Right,
218}
219
220#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
222pub enum TextVAlign {
223 Top,
224 #[default]
225 Middle,
226 Bottom,
227}
228
229#[derive(Debug, Clone, Default, Serialize, Deserialize)]
231pub struct Style {
232 pub fill: Option<Paint>,
233 pub stroke: Option<Stroke>,
234 pub font: Option<FontSpec>,
235 pub corner_radius: Option<f32>,
236 pub opacity: Option<f32>,
237 pub shadow: Option<Shadow>,
238
239 pub text_align: Option<TextAlign>,
241 pub text_valign: Option<TextVAlign>,
243
244 pub scale: Option<f32>,
246}
247
248#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
252pub enum AnimTrigger {
253 Hover,
254 Press,
255 Enter, Custom(String),
257}
258
259#[derive(Debug, Clone, Serialize, Deserialize)]
261pub enum Easing {
262 Linear,
263 EaseIn,
264 EaseOut,
265 EaseInOut,
266 Spring,
267 CubicBezier(f32, f32, f32, f32),
268}
269
270#[derive(Debug, Clone, Serialize, Deserialize)]
272pub struct AnimKeyframe {
273 pub trigger: AnimTrigger,
274 pub duration_ms: u32,
275 pub easing: Easing,
276 pub properties: AnimProperties,
277}
278
279#[derive(Debug, Clone, Default, Serialize, Deserialize)]
281pub struct AnimProperties {
282 pub fill: Option<Paint>,
283 pub opacity: Option<f32>,
284 pub scale: Option<f32>,
285 pub rotate: Option<f32>, pub translate: Option<(f32, f32)>,
287}
288
289#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
294pub enum Annotation {
295 Description(String),
297 Accept(String),
299 Status(String),
301 Priority(String),
303 Tag(String),
305}
306
307#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
311pub struct Import {
312 pub path: String,
314 pub namespace: String,
316}
317
318#[derive(Debug, Clone, Serialize, Deserialize)]
322pub enum Constraint {
323 CenterIn(NodeId),
325 Offset { from: NodeId, dx: f32, dy: f32 },
327 FillParent { pad: f32 },
329 Position { x: f32, y: f32 },
332}
333
334#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
338pub enum ArrowKind {
339 #[default]
340 None,
341 Start,
342 End,
343 Both,
344}
345
346#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Serialize, Deserialize)]
348pub enum CurveKind {
349 #[default]
350 Straight,
351 Smooth,
352 Step,
353}
354
355#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
357pub enum EdgeAnchor {
358 Node(NodeId),
360 Point(f32, f32),
362}
363
364impl EdgeAnchor {
365 pub fn node_id(&self) -> Option<NodeId> {
367 match self {
368 Self::Node(id) => Some(*id),
369 Self::Point(_, _) => None,
370 }
371 }
372}
373
374#[derive(Debug, Clone, Serialize, Deserialize)]
376pub struct Edge {
377 pub id: NodeId,
378 pub from: EdgeAnchor,
379 pub to: EdgeAnchor,
380 pub text_child: Option<NodeId>,
382 pub style: Style,
383 pub use_styles: SmallVec<[NodeId; 2]>,
384 pub arrow: ArrowKind,
385 pub curve: CurveKind,
386 pub annotations: Vec<Annotation>,
387 pub animations: SmallVec<[AnimKeyframe; 2]>,
388 pub flow: Option<FlowAnim>,
389 pub label_offset: Option<(f32, f32)>,
391}
392
393#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
395pub enum FlowKind {
396 Pulse,
398 Dash,
400}
401
402#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
404pub struct FlowAnim {
405 pub kind: FlowKind,
406 pub duration_ms: u32,
407}
408
409#[derive(Debug, Clone, Default, Serialize, Deserialize)]
411pub enum LayoutMode {
412 #[default]
414 Free,
415 Column { gap: f32, pad: f32 },
417 Row { gap: f32, pad: f32 },
419 Grid { cols: u32, gap: f32, pad: f32 },
421}
422
423#[derive(Debug, Clone, Serialize, Deserialize)]
427pub enum NodeKind {
428 Root,
430
431 Generic,
434
435 Group,
438
439 Frame {
442 width: f32,
443 height: f32,
444 clip: bool,
445 layout: LayoutMode,
446 },
447
448 Rect { width: f32, height: f32 },
450
451 Ellipse { rx: f32, ry: f32 },
453
454 Path { commands: Vec<PathCmd> },
456
457 Text { content: String },
459}
460
461impl NodeKind {
462 pub fn kind_name(&self) -> &'static str {
464 match self {
465 Self::Root => "root",
466 Self::Generic => "generic",
467 Self::Group => "group",
468 Self::Frame { .. } => "frame",
469 Self::Rect { .. } => "rect",
470 Self::Ellipse { .. } => "ellipse",
471 Self::Path { .. } => "path",
472 Self::Text { .. } => "text",
473 }
474 }
475}
476
477#[derive(Debug, Clone, Serialize, Deserialize)]
479pub struct SceneNode {
480 pub id: NodeId,
482
483 pub kind: NodeKind,
485
486 pub style: Style,
488
489 pub use_styles: SmallVec<[NodeId; 2]>,
491
492 pub constraints: SmallVec<[Constraint; 2]>,
494
495 pub animations: SmallVec<[AnimKeyframe; 2]>,
497
498 pub annotations: Vec<Annotation>,
500
501 pub comments: Vec<String>,
504}
505
506impl SceneNode {
507 pub fn new(id: NodeId, kind: NodeKind) -> Self {
508 Self {
509 id,
510 kind,
511 style: Style::default(),
512 use_styles: SmallVec::new(),
513 constraints: SmallVec::new(),
514 animations: SmallVec::new(),
515 annotations: Vec::new(),
516 comments: Vec::new(),
517 }
518 }
519}
520
521#[derive(Debug, Clone)]
528pub struct SceneGraph {
529 pub graph: StableDiGraph<SceneNode, ()>,
531
532 pub root: NodeIndex,
534
535 pub styles: HashMap<NodeId, Style>,
537
538 pub id_index: HashMap<NodeId, NodeIndex>,
540
541 pub edges: Vec<Edge>,
543
544 pub imports: Vec<Import>,
546
547 pub sorted_child_order: HashMap<NodeIndex, Vec<NodeIndex>>,
551}
552
553impl SceneGraph {
554 #[must_use]
556 pub fn new() -> Self {
557 let mut graph = StableDiGraph::new();
558 let root_node = SceneNode::new(NodeId::intern("root"), NodeKind::Root);
559 let root = graph.add_node(root_node);
560
561 let mut id_index = HashMap::new();
562 id_index.insert(NodeId::intern("root"), root);
563
564 Self {
565 graph,
566 root,
567 styles: HashMap::new(),
568 id_index,
569 edges: Vec::new(),
570 imports: Vec::new(),
571 sorted_child_order: HashMap::new(),
572 }
573 }
574
575 pub fn add_node(&mut self, parent: NodeIndex, node: SceneNode) -> NodeIndex {
577 let id = node.id;
578 let idx = self.graph.add_node(node);
579 self.graph.add_edge(parent, idx, ());
580 self.id_index.insert(id, idx);
581 idx
582 }
583
584 pub fn remove_node(&mut self, idx: NodeIndex) -> Option<SceneNode> {
586 let removed = self.graph.remove_node(idx);
587 if let Some(removed_node) = &removed {
588 self.id_index.remove(&removed_node.id);
589 }
590 removed
591 }
592
593 pub fn get_by_id(&self, id: NodeId) -> Option<&SceneNode> {
595 self.id_index.get(&id).map(|idx| &self.graph[*idx])
596 }
597
598 pub fn get_by_id_mut(&mut self, id: NodeId) -> Option<&mut SceneNode> {
600 self.id_index
601 .get(&id)
602 .copied()
603 .map(|idx| &mut self.graph[idx])
604 }
605
606 pub fn index_of(&self, id: NodeId) -> Option<NodeIndex> {
608 self.id_index.get(&id).copied()
609 }
610
611 pub fn parent(&self, idx: NodeIndex) -> Option<NodeIndex> {
613 self.graph
614 .neighbors_directed(idx, petgraph::Direction::Incoming)
615 .next()
616 }
617
618 pub fn reparent_node(&mut self, child: NodeIndex, new_parent: NodeIndex) {
620 if let Some(old_parent) = self.parent(child)
621 && let Some(edge) = self.graph.find_edge(old_parent, child)
622 {
623 self.graph.remove_edge(edge);
624 }
625 self.graph.add_edge(new_parent, child, ());
626 }
627
628 pub fn children(&self, idx: NodeIndex) -> Vec<NodeIndex> {
634 if let Some(order) = self.sorted_child_order.get(&idx) {
636 return order.clone();
637 }
638
639 let mut children: Vec<NodeIndex> = self
640 .graph
641 .neighbors_directed(idx, petgraph::Direction::Outgoing)
642 .collect();
643 children.sort();
644 children
645 }
646
647 pub fn send_backward(&mut self, child: NodeIndex) -> bool {
650 let parent = match self.parent(child) {
651 Some(p) => p,
652 None => return false,
653 };
654 let siblings = self.children(parent);
655 let pos = match siblings.iter().position(|&s| s == child) {
656 Some(p) => p,
657 None => return false,
658 };
659 if pos == 0 {
660 return false; }
662 self.rebuild_child_order(parent, &siblings, pos, pos - 1)
664 }
665
666 pub fn bring_forward(&mut self, child: NodeIndex) -> bool {
669 let parent = match self.parent(child) {
670 Some(p) => p,
671 None => return false,
672 };
673 let siblings = self.children(parent);
674 let pos = match siblings.iter().position(|&s| s == child) {
675 Some(p) => p,
676 None => return false,
677 };
678 if pos >= siblings.len() - 1 {
679 return false; }
681 self.rebuild_child_order(parent, &siblings, pos, pos + 1)
682 }
683
684 pub fn send_to_back(&mut self, child: NodeIndex) -> bool {
686 let parent = match self.parent(child) {
687 Some(p) => p,
688 None => return false,
689 };
690 let siblings = self.children(parent);
691 let pos = match siblings.iter().position(|&s| s == child) {
692 Some(p) => p,
693 None => return false,
694 };
695 if pos == 0 {
696 return false;
697 }
698 self.rebuild_child_order(parent, &siblings, pos, 0)
699 }
700
701 pub fn bring_to_front(&mut self, child: NodeIndex) -> bool {
703 let parent = match self.parent(child) {
704 Some(p) => p,
705 None => return false,
706 };
707 let siblings = self.children(parent);
708 let pos = match siblings.iter().position(|&s| s == child) {
709 Some(p) => p,
710 None => return false,
711 };
712 let last = siblings.len() - 1;
713 if pos == last {
714 return false;
715 }
716 self.rebuild_child_order(parent, &siblings, pos, last)
717 }
718
719 fn rebuild_child_order(
721 &mut self,
722 parent: NodeIndex,
723 siblings: &[NodeIndex],
724 from: usize,
725 to: usize,
726 ) -> bool {
727 for &sib in siblings {
729 if let Some(edge) = self.graph.find_edge(parent, sib) {
730 self.graph.remove_edge(edge);
731 }
732 }
733 let mut new_order: Vec<NodeIndex> = siblings.to_vec();
735 let child = new_order.remove(from);
736 new_order.insert(to, child);
737 for &sib in &new_order {
739 self.graph.add_edge(parent, sib, ());
740 }
741 true
742 }
743
744 pub fn define_style(&mut self, name: NodeId, style: Style) {
746 self.styles.insert(name, style);
747 }
748
749 pub fn resolve_style(&self, node: &SceneNode, active_triggers: &[AnimTrigger]) -> Style {
751 let mut resolved = Style::default();
752
753 for style_id in &node.use_styles {
755 if let Some(base) = self.styles.get(style_id) {
756 merge_style(&mut resolved, base);
757 }
758 }
759
760 merge_style(&mut resolved, &node.style);
762
763 for anim in &node.animations {
765 if active_triggers.contains(&anim.trigger) {
766 if anim.properties.fill.is_some() {
767 resolved.fill = anim.properties.fill.clone();
768 }
769 if anim.properties.opacity.is_some() {
770 resolved.opacity = anim.properties.opacity;
771 }
772 if anim.properties.scale.is_some() {
773 resolved.scale = anim.properties.scale;
774 }
775 }
776 }
777
778 resolved
779 }
780
781 pub fn rebuild_index(&mut self) {
783 self.id_index.clear();
784 for idx in self.graph.node_indices() {
785 let id = self.graph[idx].id;
786 self.id_index.insert(id, idx);
787 }
788 }
789
790 pub fn resolve_style_for_edge(&self, edge: &Edge, active_triggers: &[AnimTrigger]) -> Style {
792 let mut resolved = Style::default();
793 for style_id in &edge.use_styles {
794 if let Some(base) = self.styles.get(style_id) {
795 merge_style(&mut resolved, base);
796 }
797 }
798 merge_style(&mut resolved, &edge.style);
799
800 for anim in &edge.animations {
801 if active_triggers.contains(&anim.trigger) {
802 if anim.properties.fill.is_some() {
803 resolved.fill = anim.properties.fill.clone();
804 }
805 if anim.properties.opacity.is_some() {
806 resolved.opacity = anim.properties.opacity;
807 }
808 if anim.properties.scale.is_some() {
809 resolved.scale = anim.properties.scale;
810 }
811 }
812 }
813
814 resolved
815 }
816
817 pub fn effective_target(&self, leaf_id: NodeId, _selected: &[NodeId]) -> NodeId {
823 leaf_id
826 }
827
828 pub fn is_ancestor_of(&self, ancestor_id: NodeId, descendant_id: NodeId) -> bool {
830 if ancestor_id == descendant_id {
831 return false;
832 }
833 let mut current_idx = match self.index_of(descendant_id) {
834 Some(idx) => idx,
835 None => return false,
836 };
837 while let Some(parent_idx) = self.parent(current_idx) {
838 if self.graph[parent_idx].id == ancestor_id {
839 return true;
840 }
841 if matches!(self.graph[parent_idx].kind, NodeKind::Root) {
842 break;
843 }
844 current_idx = parent_idx;
845 }
846 false
847 }
848}
849
850impl Default for SceneGraph {
851 fn default() -> Self {
852 Self::new()
853 }
854}
855
856fn merge_style(dst: &mut Style, src: &Style) {
858 if src.fill.is_some() {
859 dst.fill = src.fill.clone();
860 }
861 if src.stroke.is_some() {
862 dst.stroke = src.stroke.clone();
863 }
864 if src.font.is_some() {
865 dst.font = src.font.clone();
866 }
867 if src.corner_radius.is_some() {
868 dst.corner_radius = src.corner_radius;
869 }
870 if src.opacity.is_some() {
871 dst.opacity = src.opacity;
872 }
873 if src.shadow.is_some() {
874 dst.shadow = src.shadow.clone();
875 }
876
877 if src.text_align.is_some() {
878 dst.text_align = src.text_align;
879 }
880 if src.text_valign.is_some() {
881 dst.text_valign = src.text_valign;
882 }
883 if src.scale.is_some() {
884 dst.scale = src.scale;
885 }
886}
887
888#[derive(Debug, Clone, Copy, Default, PartialEq)]
892pub struct ResolvedBounds {
893 pub x: f32,
894 pub y: f32,
895 pub width: f32,
896 pub height: f32,
897}
898
899impl ResolvedBounds {
900 pub fn contains(&self, px: f32, py: f32) -> bool {
901 px >= self.x && px <= self.x + self.width && py >= self.y && py <= self.y + self.height
902 }
903
904 pub fn center(&self) -> (f32, f32) {
905 (self.x + self.width / 2.0, self.y + self.height / 2.0)
906 }
907
908 pub fn intersects_rect(&self, rx: f32, ry: f32, rw: f32, rh: f32) -> bool {
910 self.x < rx + rw
911 && self.x + self.width > rx
912 && self.y < ry + rh
913 && self.y + self.height > ry
914 }
915}
916
917#[cfg(test)]
918mod tests {
919 use super::*;
920
921 #[test]
922 fn scene_graph_basics() {
923 let mut sg = SceneGraph::new();
924 let rect = SceneNode::new(
925 NodeId::intern("box1"),
926 NodeKind::Rect {
927 width: 100.0,
928 height: 50.0,
929 },
930 );
931 let idx = sg.add_node(sg.root, rect);
932
933 assert!(sg.get_by_id(NodeId::intern("box1")).is_some());
934 assert_eq!(sg.children(sg.root).len(), 1);
935 assert_eq!(sg.children(sg.root)[0], idx);
936 }
937
938 #[test]
939 fn color_hex_roundtrip() {
940 let c = Color::from_hex("#6C5CE7").unwrap();
941 assert_eq!(c.to_hex(), "#6C5CE7");
942
943 let c2 = Color::from_hex("#FF000080").unwrap();
944 assert!((c2.a - 128.0 / 255.0).abs() < 0.01);
945 assert!(c2.to_hex().len() == 9); }
947
948 #[test]
949 fn style_merging() {
950 let mut sg = SceneGraph::new();
951 sg.define_style(
952 NodeId::intern("base"),
953 Style {
954 fill: Some(Paint::Solid(Color::rgba(0.0, 0.0, 0.0, 1.0))),
955 font: Some(FontSpec {
956 family: "Inter".into(),
957 weight: 400,
958 size: 14.0,
959 }),
960 ..Default::default()
961 },
962 );
963
964 let mut node = SceneNode::new(
965 NodeId::intern("txt"),
966 NodeKind::Text {
967 content: "hi".into(),
968 },
969 );
970 node.use_styles.push(NodeId::intern("base"));
971 node.style.font = Some(FontSpec {
972 family: "Inter".into(),
973 weight: 700,
974 size: 24.0,
975 });
976
977 let resolved = sg.resolve_style(&node, &[]);
978 assert!(resolved.fill.is_some());
980 let f = resolved.font.unwrap();
982 assert_eq!(f.weight, 700);
983 assert_eq!(f.size, 24.0);
984 }
985
986 #[test]
987 fn style_merging_align() {
988 let mut sg = SceneGraph::new();
989 sg.define_style(
990 NodeId::intern("centered"),
991 Style {
992 text_align: Some(TextAlign::Center),
993 text_valign: Some(TextVAlign::Middle),
994 ..Default::default()
995 },
996 );
997
998 let mut node = SceneNode::new(
1000 NodeId::intern("overridden"),
1001 NodeKind::Text {
1002 content: "hello".into(),
1003 },
1004 );
1005 node.use_styles.push(NodeId::intern("centered"));
1006 node.style.text_align = Some(TextAlign::Right);
1007
1008 let resolved = sg.resolve_style(&node, &[]);
1009 assert_eq!(resolved.text_align, Some(TextAlign::Right));
1011 assert_eq!(resolved.text_valign, Some(TextVAlign::Middle));
1013 }
1014
1015 #[test]
1016 fn test_effective_target_group_transparent() {
1017 let mut sg = SceneGraph::new();
1018
1019 let group_id = NodeId::intern("my_group");
1021 let rect_id = NodeId::intern("my_rect");
1022
1023 let group = SceneNode::new(group_id, NodeKind::Group);
1024 let rect = SceneNode::new(
1025 rect_id,
1026 NodeKind::Rect {
1027 width: 10.0,
1028 height: 10.0,
1029 },
1030 );
1031
1032 let group_idx = sg.add_node(sg.root, group);
1033 sg.add_node(group_idx, rect);
1034
1035 assert_eq!(sg.effective_target(rect_id, &[]), rect_id);
1037 assert_eq!(sg.effective_target(rect_id, &[group_id]), rect_id);
1038 assert_eq!(sg.effective_target(rect_id, &[rect_id]), rect_id);
1039 assert_eq!(sg.effective_target(group_id, &[]), group_id);
1041 }
1042
1043 #[test]
1044 fn test_effective_target_nested_groups_transparent() {
1045 let mut sg = SceneGraph::new();
1046
1047 let outer_id = NodeId::intern("group_outer");
1049 let inner_id = NodeId::intern("group_inner");
1050 let leaf_id = NodeId::intern("rect_leaf");
1051
1052 let outer = SceneNode::new(outer_id, NodeKind::Group);
1053 let inner = SceneNode::new(inner_id, NodeKind::Group);
1054 let leaf = SceneNode::new(
1055 leaf_id,
1056 NodeKind::Rect {
1057 width: 50.0,
1058 height: 50.0,
1059 },
1060 );
1061
1062 let outer_idx = sg.add_node(sg.root, outer);
1063 let inner_idx = sg.add_node(outer_idx, inner);
1064 sg.add_node(inner_idx, leaf);
1065
1066 assert_eq!(sg.effective_target(leaf_id, &[]), leaf_id);
1068 assert_eq!(sg.effective_target(leaf_id, &[outer_id]), leaf_id);
1069 assert_eq!(sg.effective_target(leaf_id, &[outer_id, inner_id]), leaf_id);
1070 assert_eq!(sg.effective_target(leaf_id, &[inner_id]), leaf_id);
1071 }
1072
1073 #[test]
1074 fn test_effective_target_no_group() {
1075 let mut sg = SceneGraph::new();
1076
1077 let rect_id = NodeId::intern("standalone_rect");
1079 let rect = SceneNode::new(
1080 rect_id,
1081 NodeKind::Rect {
1082 width: 10.0,
1083 height: 10.0,
1084 },
1085 );
1086 sg.add_node(sg.root, rect);
1087
1088 assert_eq!(sg.effective_target(rect_id, &[]), rect_id);
1090 }
1091
1092 #[test]
1093 fn test_is_ancestor_of() {
1094 let mut sg = SceneGraph::new();
1095
1096 let group_id = NodeId::intern("grp");
1098 let rect_id = NodeId::intern("r1");
1099 let other_id = NodeId::intern("other");
1100
1101 let group = SceneNode::new(group_id, NodeKind::Group);
1102 let rect = SceneNode::new(
1103 rect_id,
1104 NodeKind::Rect {
1105 width: 10.0,
1106 height: 10.0,
1107 },
1108 );
1109 let other = SceneNode::new(
1110 other_id,
1111 NodeKind::Rect {
1112 width: 5.0,
1113 height: 5.0,
1114 },
1115 );
1116
1117 let group_idx = sg.add_node(sg.root, group);
1118 sg.add_node(group_idx, rect);
1119 sg.add_node(sg.root, other);
1120
1121 assert!(sg.is_ancestor_of(group_id, rect_id));
1123 assert!(sg.is_ancestor_of(NodeId::intern("root"), rect_id));
1125 assert!(!sg.is_ancestor_of(rect_id, group_id));
1127 assert!(!sg.is_ancestor_of(group_id, group_id));
1129 assert!(!sg.is_ancestor_of(other_id, rect_id));
1131 }
1132
1133 #[test]
1134 fn test_resolve_style_scale_animation() {
1135 let sg = SceneGraph::new();
1136
1137 let mut node = SceneNode::new(
1138 NodeId::intern("btn"),
1139 NodeKind::Rect {
1140 width: 100.0,
1141 height: 40.0,
1142 },
1143 );
1144 node.style.fill = Some(Paint::Solid(Color::rgba(1.0, 0.0, 0.0, 1.0)));
1145 node.animations.push(AnimKeyframe {
1146 trigger: AnimTrigger::Press,
1147 duration_ms: 100,
1148 easing: Easing::EaseOut,
1149 properties: AnimProperties {
1150 scale: Some(0.97),
1151 ..Default::default()
1152 },
1153 });
1154
1155 let resolved = sg.resolve_style(&node, &[]);
1157 assert!(resolved.scale.is_none());
1158
1159 let resolved = sg.resolve_style(&node, &[AnimTrigger::Press]);
1161 assert_eq!(resolved.scale, Some(0.97));
1162 assert!(resolved.fill.is_some());
1164 }
1165}