[][src]Struct fbxcel_dom::v7400::object::geometry::MeshHandle

pub struct MeshHandle<'a> { /* fields omitted */ }

Geometry node handle (mesh).

Methods

impl<'a> MeshHandle<'a>[src]

pub fn models(&self) -> impl Iterator<Item = MeshHandle<'a>>[src]

Returns an iterator of parent model objects.

pub fn skins(&self) -> impl Iterator<Item = SkinHandle<'a>>[src]

Returns a child deformer skin if available.

pub fn blendshapes(&self) -> impl Iterator<Item = BlendShapeHandle<'a>>[src]

Returns a child deformer blendshapes if available.

pub fn polygon_vertices(&self) -> Result<PolygonVertices<'a>, Error>[src]

Returns polygon vertices (control point indices) and control points.

pub fn layers(&self) -> impl Iterator<Item = LayerHandle<'a>>[src]

Returns layers.

Trait Implementations

impl<'a> Clone for MeshHandle<'a>[src]

impl<'a> Copy for MeshHandle<'a>[src]

impl<'a> Debug for MeshHandle<'a>[src]

impl<'a> Deref for MeshHandle<'a>[src]

type Target = GeometryHandle<'a>

The resulting type after dereferencing.

Auto Trait Implementations

impl<'a> Send for MeshHandle<'a>

impl<'a> Sync for MeshHandle<'a>

impl<'a> Unpin for MeshHandle<'a>

impl<'a> UnwindSafe for MeshHandle<'a>

impl<'a> RefUnwindSafe for MeshHandle<'a>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]