pub struct NodeIdSetVecResult { /* private fields */ }
Expand description

Wraps a vector of node ID sets. Node ID sets are stored in shrunken form to preserve memory.

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impl NodeIdSetVecResult

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pub fn unwrap(self) -> Vec<NodeIdSet>

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pub fn into_vec_vec(self) -> Vec<Vec<NodeId>>

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pub fn involved_nodes(&self) -> NodeIdSet

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

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pub fn contains_empty_set(&self) -> bool

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pub fn describe(&self) -> (usize, usize, (usize, usize, f64), Vec<usize>)

Returns (number_of_sets, number_of_distinct_nodes, <minmaxmean_set_size>, )

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pub fn minmaxmean(&self) -> (usize, usize, f64)

Returns (min_set_size, max_set_size, mean_set_size)

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pub fn min(&self) -> usize

Returns the cardinality of the smallest member set

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pub fn max(&self) -> usize

Returns the cardinality of the largest member set

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pub fn mean(&self) -> f64

Returns the mean cardinality of all member sets

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pub fn histogram(&self) -> Vec<usize>

Returns [ #members with size 0, #members with size 1, … , #members with maximum size ]

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pub fn merged_by_group(&self, groupings: &Groupings<'_>) -> Self

Merge contained nodes so that all nodes of the same grouping get the same ID. The remaining node sets might be non-minimal w.r.t. each other, or contain duplicates! You will usually want to chain this with .minimal_sets().

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pub fn minimal_sets(&self) -> Self

Removes all non-minimal sets and sorts the remaining sets.

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pub fn without_nodes(&self, nodes: &[NodeId]) -> Self

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pub fn without_nodes_pretty( &self, nodes: &[String], fbas: &Fbas, groupings: Option<&Groupings<'_>> ) -> Self

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impl NodeIdSetVecResult

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pub fn into_pretty_vec_vec( self, fbas: &Fbas, groupings: Option<&Groupings<'_>> ) -> Vec<Vec<String>>

Transforms result into a vector of vectors of public keys and/or grouping names. The passed FBAS should be the same as the one used for analysis, otherwise the IDs might not not match. Preserves the original (typically node ID-based) ordering.

Trait Implementations§

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impl AnalysisResult for NodeIdSetVecResult

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impl Clone for NodeIdSetVecResult

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fn clone(&self) -> NodeIdSetVecResult

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NodeIdSetVecResult

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for NodeIdSetVecResult

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fn default() -> NodeIdSetVecResult

Returns the “default value” for a type. Read more
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impl From<Vec<BitSet>> for NodeIdSetVecResult

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fn from(sets: Vec<NodeIdSet>) -> Self

Converts to this type from the input type.
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impl Hash for NodeIdSetVecResult

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for NodeIdSetVecResult

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fn eq(&self, other: &NodeIdSetVecResult) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for NodeIdSetVecResult

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fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for NodeIdSetVecResult

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impl StructuralEq for NodeIdSetVecResult

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impl StructuralPartialEq for NodeIdSetVecResult

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.