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fastskill_core/storage/
hot_reload.rs

1//! Hot reloading system for skill updates
2
3use crate::core::service::ServiceError;
4use crate::storage::StorageBackend;
5use std::path::PathBuf;
6use std::sync::Arc;
7
8pub struct HotReloadManager {
9    #[allow(dead_code)]
10    storage: Arc<dyn StorageBackend>,
11    #[allow(dead_code)]
12    event_bus: Arc<crate::events::EventBus>,
13}
14
15impl HotReloadManager {
16    pub fn new(
17        storage: Arc<dyn StorageBackend>,
18        event_bus: Arc<crate::events::EventBus>,
19    ) -> Result<Self, ServiceError> {
20        Ok(Self { storage, event_bus })
21    }
22
23    /// Enable hot reloading for specified paths
24    pub async fn enable_hot_reloading(&self, _paths: Vec<PathBuf>) -> Result<(), ServiceError> {
25        Ok(())
26    }
27
28    /// Disable hot reloading
29    pub async fn disable_hot_reloading(&self) -> Result<(), ServiceError> {
30        Ok(())
31    }
32}