use std::fmt::{Debug, Formatter};
use std::marker::PhantomData;
use std::mem::size_of;
use std::slice;
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[non_exhaustive]
pub enum PixelType {
U8x2,
U8x3,
U8x4,
U16,
U16x2,
U16x3,
U16x4,
I32,
F32,
U8,
}
impl PixelType {
pub(crate) fn size(&self) -> usize {
match self {
Self::U8 => 1,
Self::U8x2 => 2,
Self::U8x3 => 3,
Self::U16 => 2,
Self::U16x2 => 4,
Self::U16x3 => 6,
Self::U16x4 => 8,
_ => 4,
}
}
pub(crate) fn is_aligned(&self, buffer: &[u8]) -> bool {
match self {
Self::U8 => true,
Self::U8x2 => unsafe { buffer.align_to::<U8x2>().0.is_empty() },
Self::U8x3 => unsafe { buffer.align_to::<U8x3>().0.is_empty() },
Self::U8x4 => unsafe { buffer.align_to::<U8x4>().0.is_empty() },
Self::U16 => unsafe { buffer.align_to::<U16>().0.is_empty() },
Self::U16x2 => unsafe { buffer.align_to::<U16x2>().0.is_empty() },
Self::U16x3 => unsafe { buffer.align_to::<U16x3>().0.is_empty() },
Self::U16x4 => unsafe { buffer.align_to::<U16x4>().0.is_empty() },
Self::I32 => unsafe { buffer.align_to::<I32>().0.is_empty() },
Self::F32 => unsafe { buffer.align_to::<F32>().0.is_empty() },
}
}
}
pub trait GetCount {
fn count() -> usize;
}
pub struct Count<const N: usize>;
impl<const N: usize> GetCount for Count<N> {
#[inline(always)]
fn count() -> usize {
N
}
}
pub trait GetCountOfValues {
fn count_of_values() -> usize;
}
pub struct Values<const N: usize>;
impl<const N: usize> GetCountOfValues for Values<N> {
fn count_of_values() -> usize {
N
}
}
pub trait PixelComponent
where
Self: Sized + Copy + Debug + PartialEq + 'static,
{
type CountOfComponentValues: GetCountOfValues;
fn count_of_values() -> usize {
Self::CountOfComponentValues::count_of_values()
}
}
impl PixelComponent for u8 {
type CountOfComponentValues = Values<256>;
}
impl PixelComponent for u16 {
type CountOfComponentValues = Values<65536>;
}
impl PixelComponent for i32 {
type CountOfComponentValues = Values<0>;
}
impl PixelComponent for f32 {
type CountOfComponentValues = Values<0>;
}
pub trait IntoPixelType {
fn pixel_type() -> PixelType;
}
pub trait PixelExt
where
Self: Copy + Clone + Sized + Debug + PartialEq + IntoPixelType,
{
type Component: PixelComponent;
type CountOfComponents: GetCount;
fn count_of_components() -> usize {
Self::CountOfComponents::count()
}
fn count_of_component_values() -> usize {
Self::Component::count_of_values()
}
fn size() -> usize {
size_of::<Self>()
}
fn components(buf: &[Self]) -> &[Self::Component] {
let size = buf.len() * Self::count_of_components();
let components_ptr = buf.as_ptr() as *const Self::Component;
unsafe { slice::from_raw_parts(components_ptr, size) }
}
fn components_mut(buf: &mut [Self]) -> &mut [Self::Component] {
let size = buf.len() * Self::count_of_components();
let components_ptr = buf.as_mut_ptr() as *mut Self::Component;
unsafe { slice::from_raw_parts_mut(components_ptr, size) }
}
}
#[derive(Copy, Clone, PartialEq)]
#[repr(C)]
pub struct Pixel<T, C, const COUNT_OF_COMPONENTS: usize>(
pub T,
PhantomData<[C; COUNT_OF_COMPONENTS]>,
)
where
T: Sized + Copy + Clone + PartialEq + 'static,
C: PixelComponent;
impl<T, C, const COUNT_OF_COMPONENTS: usize> Pixel<T, C, COUNT_OF_COMPONENTS>
where
T: Sized + Copy + Clone + PartialEq + 'static,
C: PixelComponent,
{
#[inline(always)]
pub const fn new(v: T) -> Self {
Self(v, PhantomData)
}
}
impl<T, C, const COUNT_OF_COMPONENTS: usize> PixelExt for Pixel<T, C, COUNT_OF_COMPONENTS>
where
Self: IntoPixelType + Debug,
T: Sized + Copy + Clone + PartialEq + 'static,
C: PixelComponent,
{
type Component = C;
type CountOfComponents = Count<COUNT_OF_COMPONENTS>;
}
macro_rules! pixel_struct {
($name:ident, $type:tt, $comp_type:tt, $comp_count:literal, $pixel_type:expr, $doc:expr) => {
#[doc = $doc]
pub type $name = Pixel<$type, $comp_type, $comp_count>;
impl IntoPixelType for $name {
fn pixel_type() -> PixelType {
$pixel_type
}
}
impl Debug for $name {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
let components_ptr = self as *const _ as *const $comp_type;
let components: &[$comp_type] =
unsafe { slice::from_raw_parts(components_ptr, $comp_count) };
write!(f, "{}{:?}", stringify!($name), components)
}
}
};
}
pixel_struct!(U8, u8, u8, 1, PixelType::U8, "One byte per pixel (e.g. L8)");
pixel_struct!(
U8x2,
u16,
u8,
2,
PixelType::U8x2,
"Two bytes per pixel (e.g. LA8)"
);
pixel_struct!(
U8x3,
[u8; 3],
u8,
3,
PixelType::U8x3,
"Three bytes per pixel (e.g. RGB8)"
);
pixel_struct!(
U8x4,
[u8; 4],
u8,
4,
PixelType::U8x4,
"Four bytes per pixel (RGBA8, RGBx8, CMYK8 and other)"
);
pixel_struct!(
U16,
u16,
u16,
1,
PixelType::U16,
"One `u16` component per pixel (e.g. L16)"
);
pixel_struct!(
U16x2,
[u16; 2],
u16,
2,
PixelType::U16x2,
"Two `u16` components per pixel (e.g. LA16)"
);
pixel_struct!(
U16x3,
[u16; 3],
u16,
3,
PixelType::U16x3,
"Three `u16` components per pixel (e.g. RGB16)"
);
pixel_struct!(
U16x4,
[u16; 4],
u16,
4,
PixelType::U16x4,
"Four `u16` components per pixel (e.g. RGBA16)"
);
pixel_struct!(
I32,
i32,
i32,
1,
PixelType::I32,
"One `i32` component per pixel"
);
pixel_struct!(
F32,
f32,
f32,
1,
PixelType::F32,
"One `f32` component per pixel"
);
pub trait IntoPixelComponent<Out: PixelComponent>
where
Self: PixelComponent,
{
fn into_component(self) -> Out;
}
impl<C: PixelComponent> IntoPixelComponent<C> for C {
fn into_component(self) -> C {
self
}
}
impl IntoPixelComponent<u8> for u16 {
fn into_component(self) -> u8 {
self.to_le_bytes()[1]
}
}
impl IntoPixelComponent<u16> for u8 {
fn into_component(self) -> u16 {
u16::from_le_bytes([self, self])
}
}