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use crate::*;
#[derive(Clone, Debug)]
pub(crate) struct State {
inner: Arc<AtomicU32>,
max_available_workers: u32,
max_workers: u32,
min_available_workers: u32,
min_workers: u32,
}
const AVAILABLE_MASK: u32 = 0b_0000_0000_0000_0000_1111_1111_1111_1111;
const WORKER_COUNT_BASE: u32 = 0b_0001_0000_0000_0000_0000;
impl State {
pub(crate) fn new(conf: ThreadPoolConfig) -> Self {
Self {
inner: Arc::new(AtomicU32::new(0)),
max_available_workers: conf.max_available_workers.get() as u32,
max_workers: conf.max_workers.get() as u32,
min_available_workers: conf.min_available_workers.get() as u32,
min_workers: conf.min_workers.get() as u32,
}
}
pub(crate) fn decrease_available(&self) -> bool {
let previous_state = self.inner.fetch_sub(1, Ordering::SeqCst);
let available_count = previous_state & AVAILABLE_MASK;
(available_count - 1) <= self.max_available_workers
}
pub(crate) fn increment_available(&self) -> bool {
let previous_state = self.inner.fetch_add(1, Ordering::SeqCst);
let available_count = previous_state & AVAILABLE_MASK;
let worker_count = previous_state >> 16;
(available_count + 1) <= self.max_available_workers && worker_count < self.max_workers
}
pub(crate) fn allow_new_worker(&self) -> bool {
self.inner
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |state| {
let worker_count = state >> 16;
if worker_count < self.max_workers {
Some(state + WORKER_COUNT_BASE + 1)
} else {
None
}
})
.is_ok()
}
pub(crate) fn need_spawn(&self) -> bool {
let state = self.inner.load(Ordering::SeqCst);
let available_count = state & AVAILABLE_MASK;
let worker_count = state >> 16;
available_count <= self.max_available_workers && worker_count < self.max_workers
}
pub(crate) fn allow_to_shutdown(&self) -> bool {
self.inner
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |state| {
let available_count = state & AVAILABLE_MASK;
let worker_count = state >> 16;
if available_count > self.min_available_workers && worker_count > self.min_workers {
Some(state - WORKER_COUNT_BASE)
} else {
None
}
})
.is_ok()
}
}
#[cfg(test)]
mod tests {
use super::*;
const EIGHT: NonZeroU16 = unsafe { NonZeroU16::new_unchecked(8) };
#[test]
fn test_state() {
let state = State::new(
ThreadPoolConfig::default()
.min_workers(EIGHT)
.max_available_workers(EIGHT),
);
for _ in 0..8 {
assert!(state.allow_new_worker());
}
for _ in 0..8 {
assert!(state.decrease_available());
}
}
}