[][src]Struct fafreplay::scfa::ParserBuilder

pub struct ParserBuilder { /* fields omitted */ }

A builder for configuring replay Parsers. See build() for an example.

Methods

impl ParserBuilder[src]

pub fn new() -> ParserBuilder[src]

Initialize with default options

pub fn build(self) -> Parser[src]

Creates a new Parser by moving the internal ParserOptions and consuming self.

Example

use fafreplay::scfa::*;

let parser = ParserBuilder::new()
    .commands(&[
        replay_command::ADVANCE,
        replay_command::VERIFY_CHECKSUM,
        replay_command::END_GAME
    ])
    .build();

pub fn build_clone(&self) -> Parser[src]

Creates a new Parser by cloning the internal ParserOptions. Useful when constructing many parsers with similar options.

Example

use fafreplay::scfa::*;

let mut builder = ParserBuilder::new()
    .commands(&[
        replay_command::ADVANCE,
        replay_command::END_GAME
    ]);

// Can only count game ticks
let tick_parser = builder.build_clone();

let builder = builder.command(replay_command::VERIFY_CHECKSUM);
// Can count game ticks and detect desyncs
let desync_parser = builder.build_clone();

let builder = builder.command(replay_command::LUA_SIM_CALLBACK);
// Can count game ticks, detect desyncs, and extract chat messages
let message_parser = builder.build();

pub fn command(self, command: u8) -> ParserBuilder[src]

Add a command to the ParserOptions.

pub fn commands(self, commands: &[u8]) -> ParserBuilder[src]

Add multiple commands to the ParserOptions.

pub fn commands_all(self) -> ParserBuilder[src]

Add all supported commands to the ParserOptions.

pub fn commands_default(self) -> ParserBuilder[src]

Add the default set of commands to the ParserOptions.

Default commands are ADVANCE, SET_COMMAND_SOURCE, COMMAND_SOURCE_TERMINATED, VERIFY_CHECKSUM, and END_GAME

pub fn limit(self, limit: Option<usize>) -> ParserBuilder[src]

Set a limit on the number of commands to parse. This only applies to commands in the ParserOptions.commands field.

pub fn save_commands(self, save_commands: bool) -> ParserBuilder[src]

Whether or not to store the parsed commands in the parsed ReplayBody. When set to false, Replay.body.commands.len() will always be 0.

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> Any for T where
    T: 'static + ?Sized
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