Module objects

Module objects 

Source

Structs§

ArithmeticConditions
Reverse-engineered by hand, contains arithmetic combinator metadata
Blueprint
https://wiki.factorio.com/Blueprint_string_format#Blueprint_object
BlueprintBook
https://wiki.factorio.com/Blueprint_string_format#Blueprint_book_object
BlueprintBookBlueprintValue
CircuitCondition
Color
https://wiki.factorio.com/Blueprint_string_format#Color_object
ConnectionData
https://wiki.factorio.com/Blueprint_string_format#Connection_data_object
ConnectionPoint
https://wiki.factorio.com/Blueprint_string_format#Connection_point_object
ControlBehavior
Reverse-engineered by hand, contains circuit network metadata
ControlFilter
Reverse-engineered by hand, contains constant combinator metadata
DeciderConditions
Reverse-engineered by hand, contains constant combinator metadata
Entity
https://wiki.factorio.com/Blueprint_string_format#Entity_object
Icon
https://wiki.factorio.com/Blueprint_string_format#Icon_object
InfinityFilter
https://wiki.factorio.com/Blueprint_string_format#Infinity_filter_object
InfinitySettings
https://wiki.factorio.com/Blueprint_string_format#Infinity_settings_object
Inventory
https://wiki.factorio.com/Blueprint_string_format#Inventory_object
ItemFilter
https://wiki.factorio.com/Blueprint_string_format#Item_filter_object
ItemRequestVerbose
LogisticFilter
https://wiki.factorio.com/Blueprint_string_format#Logistic_filter_object
Position
https://wiki.factorio.com/Blueprint_string_format#Position_object
Schedule
https://wiki.factorio.com/Blueprint_string_format#Schedule_object
ScheduleRecord
https://wiki.factorio.com/Blueprint_string_format#Schedule_Record_object
SignalID
https://wiki.factorio.com/Blueprint_string_format#SignalID_object
SpeakerAlertParameter
https://wiki.factorio.com/Blueprint_string_format#Speaker_alert_parameter_object
SpeakerParameter
https://wiki.factorio.com/Blueprint_string_format#Speaker_parameter_object
Tile
https://wiki.factorio.com/Blueprint_string_format#Tile_object
WaitCondition
https://wiki.factorio.com/Blueprint_string_format#Wait_Condition_object

Enums§

CompareType
EntityConnections
EntityFilterMode
EntityPriority
EntityType
InfinityFilterMode
ItemRequest
https://wiki.factorio.com/Blueprint_string_format#Item_request_object
SignalIDType
WaitConditionType

Type Aliases§

Connection
https://wiki.factorio.com/Blueprint_string_format#Connection_object
EntityNumber
GraphicsVariation
ItemCountType
ItemStackIndex
OneBasedIndex
Prototype