Constants§
- AGRICULTURAL_
TOWER_ INPUT - AGRICULTURAL_
TOWER_ MODULES - AGRICULTURAL_
TOWER_ OUTPUT - ARTILLERY_
TURRET_ AMMO - ARTILLERY_
WAGON_ AMMO - ASSEMBLING_
MACHINE_ DUMP - Used for ejected items, or items held by inserters that can’t be inserted due the recipe being changed with the circuit network.
- ASTEROID_
COLLECTOR_ ARM - ASTEROID_
COLLECTOR_ OUTPUT - BEACON_
MODULES - BURNT_
RESULT - CARGO_
LANDING_ PAD_ MAIN - CARGO_
LANDING_ PAD_ TRASH - CARGO_
UNIT - Inventory of cargo pod.
- CARGO_
WAGON - CAR_
AMMO - CAR_
TRASH - CAR_
TRUNK - CHARACTER_
AMMO - CHARACTER_
ARMOR - CHARACTER_
CORPSE - CHARACTER_
GUNS - CHARACTER_
MAIN - CHARACTER_
TRASH - CHARACTER_
VEHICLE - CHEST
- CRAFTER_
INPUT - CRAFTER_
MODULES - CRAFTER_
OUTPUT - CRAFTER_
TRASH - Used for spoil result items that do not fit into the recipe slots, and for items that are ejected when changing the recipe via remote view.
- EDITOR_
AMMO - EDITOR_
ARMOR - EDITOR_
GUNS - EDITOR_
MAIN - FUEL
- GOD_
MAIN - HUB_
MAIN - HUB_
TRASH - ITEM_
MAIN - LAB_
INPUT - LAB_
MODULES - LAB_
TRASH - LINKED_
CONTAINER_ MAIN - LOGISTIC_
CONTAINER_ TRASH - MINING_
DRILL_ MODULES - PROXY_
MAIN - ROBOPORT_
MATERIAL - ROBOPORT_
ROBOT - ROBOT_
CARGO - ROBOT_
REPAIR - ROCKET_
SILO_ ATTACHED_ CARGO_ UNIT - ROCKET_
SILO_ ROCKET - ROCKET_
SILO_ TRASH - SPIDER_
AMMO - SPIDER_
TRASH - SPIDER_
TRUNK - TURRET_
AMMO