Expand description
Events that can occur during the course of a session
The F1 games send event packets whenever certain events occur in a session. F1 2018 defined only two events, but F1 2019 extended this to nine different events. Some events carry a payload that further defines the event, and that are declared in this module as structs.
Structs§
- Event
Packet - Packet containing details about an event that occurred in the session
- Fastest
Lap - Payload for fastest lap event
- Race
Winner - Payload for the race winner event
- Retirement
- Payload for retirement event
- Teammate
InPits - Payload for teammate in pits event
Enums§
- Event
- Events that can occur during the course of a session