Expand description
Packets that are sent by modern F1 games
This library implements a single packet format for all the F1 games it supports. The API specification has been slowly evolving from game to game, but without such significant changes that it would require a different packet format.
Modules§
- event
- Events that can occur during the course of a session
- header
- Header prefixing packets from modern F1 games
- lap
- Data about all the cars in the session and their lap times
- motion
- Motion data on all cars in the session
- participants
- Data about all participants in a session
- session
- Data about the current session
- setup
- Data about car setups
- status
- Data on the status of each car in the session
- telemetry
- Telemetry data coming from a car
Enums§
- Packet
- A packet published by an F1 game.