[][src]Module f1_api::packet::lap

Data about all the cars in the session and their lap times

The F1 games publish data about each car in a session and their lap times. The frequency with which the packets are sent can be configured in the game. F1 2018 and F1 2019 share the same packet format.

Structs

Lap

Data about a car and its lap times

LapPacket

Packet containing lap data for all 20 cars in a session

Enums

DriverStatus

Statuses a driver can have during a lap

PitStatus

Statuses used to signal the progression of a pit stop

ResultStatus

Statuses that classify the result

Sector

The three sectors of a race track in F1