[−][src]Module f1_api::packet::lap
Data about all the cars in the session and their lap times
The F1 games publish data about each car in a session and their lap times. The frequency with which the packets are sent can be configured in the game. F1 2018 and F1 2019 share the same packet format.
Structs
| Lap | Data about a car and its lap times |
| LapPacket | Packet containing lap data for all 20 cars in a session |
Enums
| DriverStatus | Statuses a driver can have during a lap |
| PitStatus | Statuses used to signal the progression of a pit stop |
| ResultStatus | Statuses that classify the result |
| Sector | The three sectors of a race track in F1 |